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Shadowfell Warrior (Archer) in Dungeons & Dragons 2024 (D&D)

Homebrew

Shadowfell Warrior (Archer)
MEDIUM UNDEAD

Armor Class: 16

Initiative: +0 (10)

Hit Points: 45 6d8+18

Speed: 30 ft.

Challenge: 3 (XP 700; PB +2)
    MOD SAVE
STR 16 +3 +3
DEX 11 +0 +0
CON 16 +3 +3
    MOD SAVE
INT 8 -1 -1
WIS 10 +0 +0
CHA 15 +2 +2

Skills: Perception +2, Stealth +4

Resistances: Bludgeoning, Piercing, and Slashing from nonmagical attacks

Immunities: Cold, Necrotic, Poison; Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained

Senses: Darkvision 60 ft., Passive Perception 12

Languages: Any languages it knew in life


Traits

Shadowfell Sight. The shadowfell warrior can see 60 feet into the Shadowfell Plane when it is on the Material Plane, and vice versa.   Incorporeal Movement. The shadowfell warrior can move through other creatures and objects as if they were difficult terrain. It takes 5 ( 1d10 ) force damage if it ends its turn inside an object.   Spectral Armor and Shield. The shadowfell warrior's AC accounts for its spectral armor and shield.


Actions

Multiattack. The shadowfell warrior makes two attacks with its spectral longsword or spectral longbow.   Shadowfell Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 ( 1d8+3 ) necrotic damage.   Shadowfell Touched. The phantom warrior enters the Shadowfell Plane from the Material Plane, or vice versa.   Shadowfell Longbow. Ranged Weapon Attack: +2 to hit, range 150/600 ft., one target. Hit: 4 ( 1d8 ) necrotic damage.


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