Remove these ads. Join the Worldbuilders Guild

Tinker Shield

15 Level (0/195000 XP for level-up) Craftsman Background Warforged Race / Species / Heritage Lawful Good Alignment
Enhanced Artificer
Level 15
Hit Dice: 15/15
1d8+6 Class 1

STR
20
+5
DEX
24
+7
CON
22
+6
INT
20
+5
WIS
12
+1
CHA
17
+3
168
Hit Points
+17
Initiative (DEX)
33
Armor Class (AC)
+5
Prof. Bonus
65
Speed (walk/run/fly)
11
Passive Perception
1 / 1
Aberrant Shield
5 / 5
Flash of Brilliance
5 / 5
Metamorphosis Body
5 / 5
Armor of Strength
Spellcasting ...
+10 Attack mod
INT Ability
+5 Abi Mod
18 Save DC
+10 Expertise Bonus
+5 Proficiency Bonus
+5 Strength
+7 Dexterity
+11 Constitution
+10 Intelligence
+6 Wisdom
+3 Charisma
saving throws
+17 Acrobatics DEX
+1 Animal Handling WIS
+10 Arcana INT
+20 Athletics STR
+3 Deception CHA
+5 History INT
+1 Insight WIS
+3 Intimidation CHA
+10 Investigation INT
skills
+1 Medicine WIS
+5 Nature INT
+1 Perception WIS
+3 Performance CHA
+13 Persuasion CHA
+5 Religion INT
+12 Sleight of Hand DEX
+17 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Hidden Blade +16 DEX 3d10+4+2d6+7 Slashing or Piercing and Necrotic
 Finesse
Topaz Blast +12 DEX 1d10+2d6+7 Necrotic
 60/180
Green Flame Hidden Blade +16 DEX 3d10+4+2d6+2d8+5+7 Slashing or Piercing and Fire
 Finesse, hit another creature within 5 ft with fire damage.
Attacks

Spell Book

Feats 1-3:
ASI Dexterity
Aberrant Dragonmark Sword Burst and Shield.
Resilient Wisdom

Artificer Upgrades:
Light Make
SpellJammer Core
Adult Topaz Dragon Scale Fists
Lvl 16(11+SpellJammer Core+3)x5(Light Make)=95
19/4 rounded up = 5 extra Hit Dice.
95/7 rounded up = 14 Augments

Augments 1-14:
(1&2) Rend Replacement x2
(3) Dunamancer's Shift
(4) Heartstone
(5) Gorgon Breath
(6) Essence of Water
(7) Storage Augment
(8) Adult Topaz Dragon Heart
(9) Scale Plated
(10-14) Portable Space Augment x5 (25x25x25)

Features & Traits
Infusions 1-10:
+1 AC Enhanced Body Armor of Strength (x2 Enchanted Defender)
Metamorphosis Enhanced Body
+2 Hidden Blade (x2 Enchanted Defender)
Helm of Awareness Head
Wondrous Translator
Adjustable tool set
+2 Shield
Sonic Cannon Right Hand
Belt of Utility
Voyager Boots

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Cantrips:
Sword Burst, Mending, Green-Flame Blade, Mage Hand,

1st:
Feather Fall, Identify, Cure Wounds, Absorb Elements, Shield, Thunderous Smite

2nd:
Enhance Ability, Alter Self, Spider Climb, Magic Weapon, Rope Trick

3rd:
Haste, Blinding Smite, Revivify, Elemental Weapon

4th:
Freedom of Movement, Greater Invisibility
Spellcasting
Common and Gnomish (All from translator)
Tinkers, Smiths, Leatherworkers tools

Languages & Proficiencies
Devoted ENTIRELY to his gunslinging boss.

Personality Traits
When stressed, the mark hisses audibly.

Flaws
Free Feats: Sentinel, Shield Master, Polearm Master
Resistance to physical damage and necrotic.
15 ft Teleport bonus action.

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Jaylorod.

Statblock Type

Character Sheet (latest)

Link/Embed