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Áed Ásmóðr

4 Level (0/6500 XP for level-up) Faction Agent Background Variant Human Race / Species / Heritage Lawful Good Alignment
Fighter
Level 4
Hit Dice: 4/4
1d10+2 Class 1

STR
8
-1
DEX
16
+3
CON
15
+2
INT
11
+0
WIS
10
+0
CHA
18
+4
36
Hit Points
+3
Initiative (DEX)
15
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
12
Passive Perception
4 / 4
Zephyr Blade Uses
+4 Expertise Bonus
+2 Proficiency Bonus
+1 Strength
+3 Dexterity
+4 Constitution
+0 Intelligence
+0 Wisdom
+4 Charisma
saving throws
+5 Acrobatics DEX
+0 Animal Handling WIS
+0 Arcana INT
-1 Athletics STR
+4 Deception CHA
+0 History INT
+2 Insight WIS
+6 Intimidation CHA
+0 Investigation INT
skills
+0 Medicine WIS
+0 Nature INT
+2 Perception WIS
+4 Performance CHA
+6 Persuasion CHA
+0 Religion INT
+3 Sleight of Hand DEX
+3 Stealth DEX
+0 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Greatsword +6 CHA 2d6+4 slashing
Dagger +6 CHA
Longsword +6 CHA
Attacks
FIGHTER
Fighting Style- Interception

  • When a creature you can see hits a target, other than you, within 5 feet of you with an attack, you can use your reaction to reduce the damage the target takes by 1d10 + your proficiency bonus (to a minimum of 0 damage). You must be wielding a shield or a simple or martial weapon to use this reaction.


Second Wind

  • You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level (4).

  • Once you use this feature, you must finish a short or long rest before you can use it again.


Action Surge

  • Starting at 2nd level, you can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action.

  • Once you use this feature, you must finish a short or long rest before you can use it again.


Martial Archetype - Harbinger of Storms

HARBINGER OF STORMS
Divine Representative - Rainstorm

  • Fire Resistance

  • CHA usage on 3 proficient weapons: Longsword, Greatsword, Dagger

  • As an action, you can mark one target with 30 feet from you and give it one vulnerability to either cold, fire, lightning, thunder, or poison for 1 minute. This mark is called Holy Brand.

  • If the target has an immunity to the chosen damage type, it becomes a resistance, but this resistance cannot be ignored by other features. If the target has a resistance to the chosen damage type, it loses resistance.

  • Only targets equal to the amount of attacks you can do with attack action can have Holy Brand at a single time.

  • You can dispel Holy Brand as a bonus action.

  • After Holy Brand has been removed, that creature can't be targeted by this feature for another 2d6 rounds.


Zephyr Blade
At level 3 when damaging a target with your attack, you can add damage associated with your storm (fire) equal to your proficiency bonus (2).
You can do this a number of times equal to your Charisma modifier (4) with a minimum of 1 and resets after a short or long rest.

FEATS
Keen Mind

  • You have a mind that can track time, direction, and detail with uncanny precision. You gain the following benefits.



  • Increase your Intelligence score by 1, to a maximum of 20.

  • You always know which way is north.

  • You always know the number of hours left before the next sunrise or sunset.

  • You can accurately recall anything you have seen or heard within the past month.



Features & Traits
Greatsword
Studded Leather Armor

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 95, Platinum: 0 Money
ARMOR
Heavy Armor, Light Armor, Medium Armor, Shields

WEAPONS
Martial Weapons, Simple Weapons

LANGUAGES
Celestial, Common, Draconic, Primordial

Languages & Proficiencies
I’ve spent so long in the temple that I have little practical experience dealing with people in the outside world.

Personality Traits
Charity. I always try to help those in need, no matter what the personal cost. (Good)

Ideals
I owe my life to the priest who took me in when my parents died.

Bonds
My piety sometimes leads me to blindly trust those that profess faith in my god.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
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