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Erdan Rashilo

1 Level (0/300 XP for level-up) Background Elf Race / Species / Heritage LN Alignment
Ranger
Level 1
Hit Dice: 1/1
1d10-1 Class 1

STR
12
+1
DEX
18
+4
CON
9
-1
INT
14
+2
WIS
16
+3
CHA
10
+0
9
Hit Points
+4
Initiative (DEX)
15
Armor Class (AC)
+2
Prof. Bonus
35
Speed (walk/run/fly)
15
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+5 Strength
+8 Dexterity
-1 Constitution
+2 Intelligence
+3 Wisdom
+0 Charisma
saving throws
+4 Acrobatics DEX
+5 Animal Handling WIS
+2 Arcana INT
+1 Athletics STR
+0 Deception CHA
+2 History INT
+3 Insight WIS
+0 Intimidation CHA
+2 Investigation INT
skills
+3 Medicine WIS
+2 Nature INT
+5 Perception WIS
+0 Performance CHA
+0 Persuasion CHA
+2 Religion INT
+4 Sleight of Hand DEX
+6 Stealth DEX
+5 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Longbow +8 DEX 1d8+4 Piercing
2 Shortswords +8 DEX 2d6+4 Piercing
 Light
Attacks
Longbow, Shortwsords (2x), Leather Armour, Quiver (20), Outlander Staff, Wolf Pelt, Hunting Trap, Traveler's Clothes, Explorer's pack (bedroll, backpack, mess kit, tinderbox, 10 torches, 10 days rations, waterskin, 50ft rope)

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 10, Platinum: 0 Money
Elvish, Common, Goblin
Light Armour, Medium Armour, shields
Simple weapons, martial weapons
Harp

Languages & Proficiencies
Always fiddling with and breaking things

Personality Traits
It is each person's responsibility to make the most happiness for society

Ideals
I will bring terrible wrath down on those who destroyed my homeland

Bonds
I am slow to trust those outside myy own circle

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.08, made by Tillerz - Updated: 2025-06-11
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

The statblocks of your Weapons, armor and other important/magical equipment

DnD 5e PHB

Shortsword

Weapon

Common

Finesse, light

Finesse
When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Light
A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.

Type Damage Damage Range
Martial Melee 1d6 Piercing 5 ft

Cost: 10gp
Weight: 2 lb

DnD 5e PHB

Shortsword

Weapon

Common

Finesse, light

Finesse
When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.

Light
A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.

Type Damage Damage Range
Martial Melee 1d6 Piercing 5 ft

Cost: 10gp
Weight: 2 lb

DnD 5e PHB

Longbow

Weapon

Common

Ammunition, Heavy, Two-Handed

Ammunition
You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.

Heavy
Small creatures have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small creature to use effectively.

Range
A weapon that can be used to make a ranged attack has a range shown in parentheses after the ammunition or thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second indicates the weapon's maximum range. When attacking a target beyond normal range, you have disadvantage on the attack roll. You can't attack a target beyond the weapon's long range.

Two-Handed
This weapon requires two hands to use.

Type Damage Damage Range
Martial Ranged 1d8 Piercing 150/600 ft

Cost: 50gp
Weight: 2 lb

DnD

Quiver

Adventuring Gear Can hold up to 20 arrows Common

Weight: 1lb


 

Dnd 5e SRD

Leather Armor

Adventuring Gear Common

The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.

Type AC STR Req. Stealth Dis. Properties
Light 11 + Dex Modifier

Cost: 10 gp Weight: 10 lb


 

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

jomaniac.

Statblock Type

Character Sheet (latest)

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