+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
-1 | Strength | |
+2 | Dexterity | |
+2 | Constitution | |
+0 | Intelligence | |
+4 | Wisdom | |
+2 | Charisma |
+4 | Acrobatics | DEX | |
+4 | Animal Handling | WIS | |
+0 | Arcana | INT | |
-1 | Athletics | STR | |
+2 | Deception | CHA | |
+0 | History | INT | |
+2 | Insight | WIS | |
+2 | Intimidation | CHA | |
+0 | Investigation | INT | |
+14 | Passive Perception | WIS |
+2 | Medicine | WIS | |
+2 | Nature | INT | |
+4 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+0 | Religion | INT | |
+2 | Sleight of Hand | DEX | |
+2 | Stealth | DEX | |
+4 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Club | +1 | STR | 1d4-1 | Bludgeoning | |
Light | |||||
Javelin | +4 | DEX | 1d6+2 | Piercing | |
Thrown, Range (30/120) |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Keen Sight and Smell. The owlbear cub has advantage on Wisdom (Perception) checks that rely on sight or smell.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
PHB
0-level (Cantrip) Divination
Homebrew
0-level (Cantrip) Conjuration
Player's Handbook (Woc)
1-level Enchantment
Player's Handbook (Woc)
1-level Evocation
Xanathar's Guide to Everything
1-level Abjuration
Player's Handbook (Woc)
1-level Evocation
SRD
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerPHB p231
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longer1-level Evocation
Xanathar's Guide to Everything 5E
1-level Evocation
Xanathar's Guide to Everything 5E
1-level Conjuration
PHB, page 238
1-level Conjuration
SRD
1-level Evocation
PHB p239
1-level Transmutation
Player's Handbook 5E (WoC)
1-level Enchantment
1-level Conjuration
You create a 20-foot-radius sphere of fog centred on a point within range. The sphere spreads around corners, and its area is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.
When you cast this spell using a spell slot of 2nd level or higher, the radius of the fog increases by 20 feet for each slot level above 1st.
Statblocks for your Trinkets, businesses, building, castles, empires.