+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+5 | Strength | |
+8 | Dexterity | |
+3 | Constitution | |
+5 | Intelligence | |
+4 | Wisdom | |
+7 | Charisma |
+5 | Acrobatics | DEX | |
+4 | Animal Handling | WIS | |
+5 | Arcana | INT | |
+8 | Athletics | STR | |
+4 | Deception | CHA | |
+5 | History | INT | |
+4 | Insight | WIS | |
+4 | Intimidation | CHA | |
+5 | Investigation | INT | |
+8 | quirk control | INT |
+4 | Medicine | WIS | |
+5 | Nature | INT | |
+4 | Perception | WIS | |
+4 | Performance | CHA | |
+4 | Persuasion | CHA | |
+5 | Religion | INT | |
+5 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+4 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Fleshy katana | +8 | DEX | 3d8+5 | slashing | |
blood poisonings roll con saving throw | |||||
mind shattering nightmare | +8 | INT | 3d12 | mind | |
fleshy eyes of slumber | +8 | INT | 2d12 | mind | |
blood poison | +8 | INT | 2d4 | necrotic |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
SRD
2-level Evocation
A shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell Attack against the target. On a hit, the target takes 4d4 acid damage immediately and 2d4 acid damage at the end of its next turn. On a miss, the arrow splashes the target with acid for half as much of the initial damage and no damage at the end of its next turn.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage (both initial and later) increases by 1d4 for each slot level above 2nd.
3rd Level: 5d4
4th Level: 6d4
5th Level: 7d4
6th Level: 8d4
7th Level: 9d4
8th Level: 10d4
9th Level: 11d4
SRD
2-level Evocation
A shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell Attack against the target. On a hit, the target takes 4d4 acid damage immediately and 2d4 acid damage at the end of its next turn. On a miss, the arrow splashes the target with acid for half as much of the initial damage and no damage at the end of its next turn.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage (both initial and later) increases by 1d4 for each slot level above 2nd.
3rd Level: 5d4
4th Level: 6d4
5th Level: 7d4
6th Level: 8d4
7th Level: 9d4
8th Level: 10d4
9th Level: 11d4
Statblocks for your Trinkets, businesses, building, castles, empires.