{"name":"Heal","school":"conjuration (healing)","level":"cleric 6, druid 7","casting_time":"1 standard action","components":"V, S","range":"Touch","other_range":"","targets":"creature touched","area":"","duration":"instantaneous","saving_throw":"Will negates (harmless);","spell_resistance":"Yes","effect":"","description":"Heal enables you to channel positive energy into a creature to\r\nwipe away injury and afflictions. It immediately ends any and all\r\nof the following adverse conditions affecting the target: ability\r\ndamage, blinded, confused, dazed, dazzled, deafened, diseased,\r\nexhausted, fatigued, feebleminded, insanity, nauseated, poisoned,\r\nsickened, and stunned. It also cures 10 hit points of damage per\r\nlevel of the caster, to a maximum of 150 points at 15th level.\r\nHeal does not remove negative levels or restore permanently\r\ndrained ability score points.\r\nIf used against an undead creature, heal instead acts like harm.","tags":"#spell, conjuration (healing), cleric 6, druid 7","isShared":"on","templateId":"34","blockId":"9698"}