{"name":"Find Greater Steed","spell_level":"4-level","school":"Conjuration","classes":"","casting_time":"10 mintues","range":"30 feet","duration":"Instantaneous","components":"V, S","materials":"","spell_description":"You summon a spirit that assumes the form of a loyal, majestic mount. Appearing in an unoccupied space within range, the spirit takes on a form you choose: a griffon, a pegasus, a peryton, a dire wolf, a rhinoceros, or a saber-toothed tiger. The creature has the statistics provided in the Monster Manual for the chosen form, though it is a celestial, a fey, or a fiend (your choice) instead of its normal creature type. Additionally, if it has an Intelligence score of 5 or lower, its Intelligence becomes 6, and it gains the ability to understand one language of your choice that you speak.\r\n[br]\r\n\r\nYou control the mount in combat. While the mount is within 1 mile of you, you can communicate with it telepathically. While mounted on it, you can make any spell you cast that targets only you also target the mount.\r\n[br]\r\n\r\nThe mount disappears temporarily when it drops to 0 hit points or when you dismiss it as an action. Casting this spell again re-summons the bonded mount, with all its hit points restored and any conditions removed.\r\n[br]\r\n\r\nYou can\u2019t have more than one mount bonded by this spell or find steed at the same time. As an action, you can release a mount from its bond, causing it to disappear permanently.\r\n[br]\r\n\r\nWhenever the mount disappears, it leaves behind any objects it was wearing or carrying.","higher_levels":"","source":"XGtE","tags":"spell, 4th","templateId":"3000","blockId":"947070","world":"90638b0d-5a17-4086-9881-f09003385032","folder":"12683","isShared":"on"}