{"name":"Advanced Scurvy","source":"Pathfinder Adventure Path #55: The Wormwood Mutiny","short_description":"Subject contracts an advanced form of scurvy.","school":"Necrmancy","subschool":"disease, evil","descriptor":"","level":"cleric 1, druid 1","saving_throw":"Fort negates","spell_resistance":"yes","casting_time":"1 standard action","range":"touch","duration":"instantaneous","area":"","effect":"one sickened living creature","targets":"one living creature touched","domain":"","deity":"","bloodline":"","patron":"","components":"V, S","description":"The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from bone pain (\u20131 penalty on Strength- and Dexterity-based checks), wounds easily (add +1 point of damage to any bleed effects affecting the target), experiences loose teeth, and is slow to heal (natural healing occurs at half the normal rate). Scurvy can be treated magically or can be overcome with proper nutrition; eating the right foods ends the fatigue and bone pain within 1\u20132 days and provides a full cure 2d6 days after that.","augemented":"","mythic":"","tags":"SRD, Pathfinder, cleric 1, druid 1","templateId":"1190","blockId":"939338","world":"96d34ef2-fbec-4cf6-92ec-b71866f83064","folder":"12544","isShared":"on"}