{"name":"Pact of the Fiend","overview":"You have made a pact with a friend from the lower\u00a0planes of existence, a being whose aims are evil,\u00a0even if you strive against those aims.\u00a0Such beings\u00a0desire the corruption or destruction of all things,\u00a0ultimately including you.\u00a0\u00a0Fiends powerful enough to\u00a0forge a pact include demon lords such as Demogorgon,\u00a0Orcus, Fraz'Urb-Iuu, and Baphomet; archdevils such\u00a0as Asmodeus, Dispater, Mephistopheles, and Belial;\u00a0pit fiends and balors that are especially mighty; and\u00a0ultroloths and other lords of the yugoloths.\r\n","hit_dice":"","hit_points_at_1st_level":"","hit_points_at_higher_levels":"","armor_proficiencies":"","weapon_proficiencies":"","tools":"","saving_throws":"Wisdom, Charisma","skills":"Choose two skills from Arcana,\r\nDeception, History, !intimidation, Investigation,\r\nNature, and Religion","starting_equipment":"(a) a light crossbow and 20 bolts or (b) any simple\u00a0weapon\r\n(a) a component pouch or (b) an arcane focus\r\n(a) a scholar's pack or (b) a dungeoneer's pack\r\nLeather armor, any simple weapon, and two daggers\r\n","spellcasting":"EXPANDED SPELL LIST\r\nThe Fiend lets you choose from an expanded list of\r\nspells when you learn a warlock spell. The following\r\nspells are added to the warlock spelllist for YOU.\r\n[table]\r\n[tr]\r\n[td]Spell Level[\/td]\r\n[td]Spells[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]1st[\/td]\r\n[td]burning hands, command[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]2nd[\/td]\r\n[td]blindness\\deafness, scorching ray[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]3rd[\/td]\r\n[td]Fireball, stinking c10ud[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]4th[\/td]\r\n[td]fire shield, wall of fire[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]5th[\/td]\r\n[td]flame strike, hallow[\/td]\r\n[\/tr]\r\n[\/table]\r\n","class_features":"DARK ONE'S BLESSING\r\nStarting at 1st levei, when you reduce a hostile creature\r\nto Ohit points, you gain temporary hit points equal to your\r\nCharisma modifier +your warlock levei (minimum of 1).\r\n\r\nDARK ONE'S OWN LUCK\r\nStarting at 6th leveI, you can call on your patron to alter\r\nfate in your favor. When you make an ability check or a\r\nsaving throw, you can use this feature to add a dlO to\r\nyour roll. Vou can do so after seeing the initial roll but\r\nbefore any of the roll's effects occur.\r\nOnce you use this feature, you can't use it again until\r\nyou finish a short or long rest.\r\n\r\nFIENDISH RESILIENCE\r\nStarting at 10th leveI, you can choose one damage type\r\nwhen you finish a short or long rest. Vou gain resistance\r\nto that damage type until you choose a different one\r\nwith this feature. Damage from magical weapons or\r\nsilver weapons ignores this resistance.\r\n\r\nHURL THROUGH HELL\r\nStarting at 14th leveI, when you hit a creature with an\r\nattack, you can use this feature to instantly transport\r\nthe target through the lower planes. The creature\r\ndisappears and hurtles through a nightmare landscape.\r\nAt the end of your next turn, the target returns to the\r\nspace it previously occupied or the nearest unoccupied\r\nspace. ]f the target is not a fiend, it takes IOdlO psychic\r\ndamage as it reels from its horrific experience.\r\nOnce you use this feature, you can't use it again until\r\nyou finish a long rest.","subclass_options":"","table_data":"","source":"Player Handbook, Page 109","jsondata":"","tags":"Warlock, subclass, ","templateId":"5460","blockId":"936772","world":"","isShared":"on"}