{"name":"Chorlion (15 RP)","type":"Vermin (Alien, Exoskeleton)","ability_scores":"+4 Constitution, +2 Wisdom, -2 Charisma","languages":"","size":"medium","speed":"25 ft. (Slow & Steady)","features":"[u]Languages:[\/u] Chorlion, Common. Chorlions with high Intelligence can choose the following: Abyssal, Elven, Ignan, Lashunta, Necril, Orc, Sylvan.\r\n\r\n[u]Racial Traits:[\/u] [b]Darkvision[\/b] 60 ft., [b]Natural Armor[\/b] +2, [b]Damage Reduction[\/b] 5\/Bludgeoning, [b]Telepathy[\/b] 60 ft. (Only towards other Chorlions). [b]Body Burst:[\/b] Upon death, a Chorlion's body crumbles into a thick cloud of dust. All creatures within 5 ft. of a Chorlion when they die must roll a Fortitude save or be Staggered for 1 round. The DC is 10 + 1\/2 Chorlion's HD + it's Constitution modifier. [b]Dual-Minded:[\/b] +2 to all Will saves. [b]Hardy:[\/b] +2 to all saves against poison, spells, and spell-like abilities. [b]Pincers:[\/b] You gain Pincers as a natural attack, dealing 1d6 Piercing damage. [b]Poison Blume:[\/b] Chorlions have spores on their backs that allow them to spray poisonous gas around them. This requires a standard action. Any creature caught within 5 ft. of a Chorlion as it's spewing gas must make a Fort save vs Nausea for 1d4 rounds. If a creature succeeds the save, they cannot be affected again for 24 hours. The DC is 10 + 1\/2 of your Character Level.\r\n\r\n[u]Alternate Racial Traits:[\/u] [b]Burrow[\/b] (Replaces [b]Poison Blume[\/b]) 30 ft. [b]Gifted Linguist [\/b](Replaces [b]Dual-Minded[\/b])[b]:[\/b] +4 to all Linguistics checks. [b]Underground Stalker [\/b](Replaces [b]Pincers[\/b])[b]:[\/b] Passes through difficult terrain without penalties while underground.","tags":"","templateId":"5368","blockId":"913424","world":"02aafcd5-f8b7-41cc-8d13-8143c7e1b86d","folder":"","isShared":"on"}