{"name":"Human","type":"Humanoid(Human)","ability_scores":"+2 any two ability scores","languages":"Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages.","size":"medium","speed":"30 feet","features":"[b]Bonus Feat:[\/b] Humans select one extra feat at 1st level.\r\n\r\n[b]Skilled: [\/b]Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.\r\n\r\n[b]Eye for Talent:[\/b] Humans have great intuition for hidden potential. They gain a +2 racial bonus on Sense Motive checks. In addition, when they acquire an animal companion, bonded mount, cohort, or familiar, that creature gains a +2 bonus to one ability score of the character\u2019s choice.\r\n\r\n[b]Eclectic:[\/b] Choose an additional favored class and gain either +1 hit point or +1 skill point whenever you take a level in that class. \r\n\r\n[b]Haze Resistance: [\/b]So long as a Human has no supernatural, spell-like, or actual magical abilities they are immune to the immediate effects of Haze gas exposure. Long term exposure still carries the risk of mutation.","tags":"","isShared":"on","templateId":"5368","blockId":"910146","world":"7eadb5e4-1983-47d2-80d6-74d071e51221","folder":"11182"}