{"name":"Allyssa \"Ally\" Vaughn","race":"Iffret","class_and_level":"Rouge 1","size":"S","age":"60","gender":"Female","alignment":"LN","deity":"","homeland":"","height":"3ft","weight":"30","hair_color":"Black","eye_color":"Fire","strength":"11","dexterity":"18","constitution":"12","intelligence":"18","wisdom":"13","charisma":"16","total_health":"17","hd":"d8","damage_reduction":"fire 5,","spell_resistance":"","initiative_modifier":"4","base_attack_bonus":"0","armor_ac_modifier":"3","shield_ac_modifier":"","size_ac_modifier":"1","natural_ac_modifier":"","deflection_ac_modifier":"4","misc_ac_modifier":"","fortitude_save_base":"0","fortitude_save_magic_modifier":"","fortitude_save_misc_modifier":"3","reflex_save_base":"2","reflex_save_magic_modifier":"","reflex_save_misc_modifier":"4","will_save_base":"0","will_save_magic_modifier":"","will_save_misc_modifier":"1","save_notes":"","cmb_modifier":"-1","cmd_modifier":"13","weapon_table":"Light Cross Bow\/5\/19-20x2\/Peirce\/80ft\/Bolt\/1d6\r\n","armor_table":"Studded Leather\/+3\/Light \/-1\/0\/10\/n\\a\r\n","known_spells":"","spell_per_day":"","bonus_spells":"","spell_notes":"","speed_base":"30ft","speed_armor":"","speed_fly":"","speed_swim":"","speed_climb":"","speed_burrow":"","feats":"1. Deft Hands\r\nYou have exceptional manual dexterity.\r\nBenefit: You get a +2 bonus on Disable Device and Sleight of Hand skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.","special_abilities":"1. Efreeti Magic Some ifrits inherit an efreeti ancestor\u2019s ability to magically change a creature\u2019s size. They can cast either enlarge person or reduce person (the ifrit chooses when using this ability) once per day as a spell-like ability (caster level equals the ifrit\u2019s level). The ifrit can use this ability to affect other ifrits as though they were humanoid creatures. This racial trait replaces the spell-like ability racial trait.\r\n\r\n2. Darkvision 60ft is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black-and-white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise\u2014invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision.\r\n\r\n3.Fire in the Blood Ifrits with this racial trait mimic the healing abilities of the mephits, gaining fast healing 2 for 1 round anytime they take fire damage (whether or not this fire damage gets through their fire resistance). The ifrits can heal up to 2 hit points per level per day with this ability, after which it ceases to function. This racial trait replaces fire affinity.","traits":"1.Fiery Glare (Ifrit)\r\nYou are able to use your unearthly nature to frighten others.\r\nBenefit(s): You can always take 10 on Intimidate checks, even in combat.\r\n\r\n2.Unflappable Arrogance (Ifrit)\r\nYou laugh in the face of your aggressors.\r\nBenefit(s) The DC to demoralize you with the Intimidate skill increases by 5. If an opponent\u2019s Intimidate check would be high enough to cause you to become demoralized for more than 1 round, you are instead demoralized for only 1 round.","languages":"","xp":"0","acrobatics_rank":"1","acrobatics_modifier":"3","appraise_rank":"1","appraise_modifier":"0","bluff_rank":"1","bluff_modifier":"3","climb_rank":"1","climb_modifier":"2","craft_rank_and_modifier":"","diplomacy_rank":"1","diplomacy_modifier":"3","disable_device_rank":"1","disable_device_modifier":"5","disguise_rank":"0","disguise_modifier":"-1","escape_artist_rank":"1","escape_artist_modifier":"2","fly_rank":"","fly_modifier":"","handle_animal_rank":"","handle_animal_modifier":"","heal_rank":"","heal_modifier":"","intimidate_rank":"0","intimidate_modifier":"0","knowledge_rank_and_modifier":"Dungeoneering\/1\/3 \r\nLocal\/1\/3","linguistics_rank":"0","linguistics_modifier":"0","perception_rank":"1","perception_modifier":"2","perform_rank_and_modifier":"","profession_rank_and_modifier":"","ride_rank":"","ride_modifier":"","sense_motive_rank":"1","sense_motive_modifier":"3","sleight_of_hand_rank":"1","sleight_of_hand_modifier":"5","spellcraft_rank":"","spellcraft_modifier":"","stealth_rank":"1","stealth_modifier":"3","survival_rank":"","survival_modifier":"","swim_rank":"0","swim_modifier":"0","use_magic_device_rank":"0","use_magic_device_modifier":"-1","skill_notes":"dose not know how to swim.","arms_and_equipment":"","class_features":"1. Sneak Attack +1d6- If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.\r\nThe rogue\u2019s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.\r\nWith a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual \u20134 penalty.\r\nThe rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment.\r\nSee Precision Damage & Critical Hits FAQ for more information.\r\n\r\n2.Trapfinding\r\nA rogue adds 1\/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). A rogue can use Disable Device to disarm magic traps.","creatures_and_mounts":"","possessions_and_property":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","tags":"","isShared":"on","templateId":"947","blockId":"737107","world":"fc3dbc69-68a9-4081-a66b-cefdbb9c85b7","folder":""}