{"name":"Funia Duud (Sandworm)","cr":"2","class":"","alignment":"TN","size":"Large","type":"Magical Beast","subtype":"","initiative":"-2","senses":"Low-Light Vision, Darkvision 60 ft., Tremorsense 60 ft.","short_description":"\"Dump yer white balls 'fore yer swallowed whole!\"","ac":"18, touch 9, flat-footed 18 (-1 Dex, +10 Natural Armor, -1 Size)","hp":"23","hd":"3d10+8","hit_points_modifier":"","fortitude":"+6","reflex":"+2","will":"+3","save_modifiers":"","defensive_abilities":"","immunities":"Trip, Mind-Affecting Effects","weaknesses":"","aura":"","dr":"","sr":"","speed":"20 ft., Burrow 40 ft.","space":"10 ft. (Width), 15 ft. (Length)","reach":"10 ft.","melee":"Pincers +8 (1d8+6 plus Paralyzing Venom), Tail Slap +8 (1d8+6)","ranged":"","special_attacks":"Paralyzing Venom: After sinking it's pincers into a creature, the sandworm can inject venom into the creature. The creature must make a DC 14 Fortitude save or be paralyzed for 1d4 rounds. When paralyzed, the target takes 1d2 Constitution damage per round. This can only be attempted once per day for every creature.","spelllike_abilities":"","ability_scores":"Str 22, Dex 9, Con 16, Int 2, Wis 10, Cha 6","base_attack":"+3","cmb":"+4","cmd":"17","feats":"","skills":"+3 Stealth","racial_modifiers":"","languages":"","sq":"Tremorsense, Paralyzing Venom, Improved Natural Armor (x2)","image":"","environment":"Desert, Mountains, Tundra","organization":"Solitary, Couple","treasure":"Incidental","physical_description":"","description":"","tags":"","isShared":"on","templateId":"1198","blockId":"683833","world":"02aafcd5-f8b7-41cc-8d13-8143c7e1b86d","folder":""}