{"name":"Ray of Exhaustion","source":"PFRPG Core","short_description":"Ray makes subject exhausted","school":"Necromancy","subschool":"","descriptor":"","level":"3","saving_throw":"Fortitude partial (see text)","spell_resistance":"Yes","casting_time":"1 standard action","range":"close (25 ft. + 5 ft.\/2 levels)","duration":"1 min.\/level","area":"","effect":"ray","targets":"","domain":"","deity":"","bloodline":"","patron":"","components":"V, S, M (a drop of sweat)","description":"A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target.\r\n\r\nThe subject is immediately exhausted for the spell\u2019s duration. A successful Fortitude save means the creature is only fatigued.\r\n\r\nA character that is already fatigued instead becomes exhausted.\r\n\r\nThis spell has no effect on a creature that is already exhausted. Unlike normal exhaustion or fatigue, the effect ends as soon as the spell\u2019s duration expires.","augemented":"","mythic":"","tags":"bloodrager 3, magus 3, sorcerer 3, wizard 3, witch 3, accursed 3","templateId":"1190","blockId":"661697","world":"514d1d5e-531c-44da-b128-1a3c4675874a","folder":"5932","isShared":"on"}