{"name":"Zombie Minion","challenge_rating":"0","types":"Undead","size":"Medium","languages":"Understand all language that it spoke in life, but unable to speak","alignment":"Lawful Evil","description":"","suggested_environments":"","armor_class":"11","hit_points":"1d10 per Necromancer level","strength":"14","dexterity":"6","constitution":"16","intelligence":"6","wisdom":"8","charisma":"5","base_movement_in_ft":"20","fly_movement_in_ft":"","hover_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"darkvision 60ft, passive Perception 9","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Poison","condition_immunities":"Exhaustion, Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[i]Undead Fortitude.[\/i] If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.","actions":"[i][b]Rotting Fist. [\/b]Melee Weapon Attack: [\/i]+4 to hit, reach 5ft, one creature. Hit 5(1d6 +2) Bludgeoning damage + 1d4 Poison damage.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","tags":"","templateId":"2991","blockId":"584117","world":"89e0dd74-fffe-4bd6-a579-d3ad616891d3","folder":"3634","isShared":"on"}