{"name":"Quarterling (10 RP)","type":"Humanoid (Human, Halfling)","ability_scores":"+2 to Any Ability","languages":"","size":"small","speed":"20 Feet","features":"[b][u]Languages:[\/u][\/b] Halfling, Common. Quarterlings with high Intelligence can choose any non-secret languages.\r\n\r\n[b][u]Racial Traits:[\/u][\/b] [b]Bond to The Land:[\/b] Choose a terrain from the Ranger's Favored Terrain table. You gain +2 to AC when in your chosen terrain. [b]Stubborn:[\/b] You gain +2 to all Will saving throws against Enchantments & Enchantment effects. [b]Craftsman:[\/b] You gain +2 to all Craft & Profession checks.\r\n[left][b][u]Alternate Racial Traits:[\/u][\/b] [b]Integrated:[\/b] You gain +2 to all Bluff, Disguise, and Knowledge (Local) checks, as well as +2 to all Perception checks. Replaces Bond to The Land. [b]Weapon Familiarity (Halfling):[\/b] You are inherently proficient with all Halfling weapons. Replaces Craftsman.[\/left]","tags":"halfling, human, half, half breed, standard, experimental","isShared":"on","templateId":"5368","blockId":"552321","world":"02aafcd5-f8b7-41cc-8d13-8143c7e1b86d","folder":""}