{"name":"Drider","cr":"6 (2,300 XP)","types":"Monstrosity","size":"Large","languages":"Elvish, Undercommon","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"19 (natural armor)","hitpoints":"123 [roll:13d10+52]","strength":"16","dexterity":"16","constitution":"18","intelligence":"13","wisdom":"14","charisma":"12","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"30","senses":"darkvision 120 ft., passive Perception 15","skills":"Perception +5, Stealth +9","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"The drider\u2019s innate spellcasting ability is Wisdom (spell save DC 13). The drider can innately cast the following spells, requiring no material components:","atwill":"[i]dancing lights[\/i]","onceperday":"[i]darkness[\/i], [i]faerie fire[\/i]","twiceperday":"","thriceperday":"","specialabilities":"[b][i]Fey Ancestry.[\/i][\/b] The drider has advantage on saving throws against being Charmed, and magic can\u2019t put the drider to sleep.\r\n[br]\r\n[br]\r\n[b][i]Spider Climb.[\/i][\/b] The drider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.\r\n[br]\r\n[br]\r\n[b][i]Sunlight Sensitivity.[\/i][\/b] While in sunlight, the drider has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.\r\n[br]\r\n[br]\r\n[b][i]Web Walker.[\/i][\/b] The drider ignores movement restrictions caused by webbing.","actions":"[b][i]Multiattack.[\/i][\/b] The drider makes three attacks, either with its longsword or its longbow. It can replace one of those attacks with a bite attack.\r\n[br]\r\n[br]\r\n[b][i]Bite.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +6 to hit, reach 5 ft., one creature. [i]Hit:[\/i] 2 [roll:1d4] piercing damage plus 9 [roll:2d8] poison damage.\r\n[br]\r\n[br]\r\n[b][i]Longsword.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +6 to hit, reach 5 ft., one target. [i]Hit:[\/i] 7 [roll:1d8+3] slashing damage, or 8 [roll:1d10+3] slashing damage if used with two hands.\r\n[br]\r\n[br]\r\n[b][i]Longbow.[\/i][\/b] [i]Ranged Weapon Attack:[\/i] +6 to hit, range 150\/600 ft., one target. [i]Hit:[\/i] 7 [roll:1d8+3] piercing damage plus 4 [roll:1d8] poison damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"522"}