{"name":"Touch of the Sea","source":"Advanced Player Guide","short_description":"Swim speed becomes 30 ft.","school":"transmutation","subschool":"","descriptor":"","level":"alchemist 1, druid 1, sorcerer\/wizard 1","saving_throw":"Fortitude negates (harmless)","spell_resistance":"yes (harmless)","casting_time":" 1 standard action","range":"touch","duration":" 1 minute\/level","area":"","effect":"","targets":"creature touched","domain":"","deity":"","bloodline":"","patron":"","components":"s V, S, M (a fish scale)","description":"You cause webs to grow between the target\u2019s fingers and its\r\nfeet to transform into flippers, granting a swim speed of 30\r\nfeet along with the standard +8 bonus on Swim checks and the\r\nability to take 10 even if distracted or endangered. You can also\r\nuse the run action while swimming, provided you swim in a\r\nstraight line. This transformation causes any boots or gloves\r\nthe target is wearing to meld into its form (although magic\r\nitems with a continuous effect continue to function). This spell\r\ndoes not grant the target any ability to breathe water.","augemented":"","mythic":"","tags":"alchemist, druid, sorcere, wizard","templateId":"1190","blockId":"407749","isShared":"on"}