{"name":"Werewolf (Human Form)","cr":"2","class":"Human natural werewolf fighter 2","alignment":"CE","size":"Medium","type":"Humanoid","subtype":"Human, Shapechanger","initiative":"+5","senses":"low-light vision, scent; Perception +4","short_description":"This muscular creature has a man\u2019s body but the snarling head and fur coat of a wolf.","ac":"17, touch 11, flat-footed 16 (+6 armor, +1 Dex)","hp":"19","hd":"2d10+4","hit_points_modifier":"","fortitude":"+5","reflex":"+1","will":"+2","save_modifiers":"+3 vs. fear","defensive_abilities":"bravery +1","immunities":"","weaknesses":"","aura":"","dr":"","sr":"","speed":"30 ft. (20 ft. in armor)","space":"","reach":"","melee":"longsword [roll:1d20+5|+5] [roll:1d8+4|(1d8+4\/19\u201320)]","ranged":"light crossbow [roll:1d20+3|+3] [roll:1d8|(1d8\/19\u201320)]","special_attacks":"","spelllike_abilities":"","ability_scores":"[b]Str[\/b] 17, [b]Dex[\/b] 13, [b]Con[\/b] 14, [b]Int[\/b] 8, [b]Wis[\/b] 14, [b]Cha[\/b] 8","base_attack":"","cmb":"","cmd":"","feats":"Cleave, Combat Reflexes, Improved Initiative, Power Attack","skills":"Climb [roll:1d20+3|+3], Intimidate [roll:1d20+4|+4], Perception [roll:1d20+4|+4]","racial_modifiers":"","languages":"Common","sq":"change shape (human, hybrid, and wolf; polymorph), lycanthropic empathy (wolves and dire wolves)","image":"","environment":"any land","organization":"solitary, pair, or pack (3\u20136)","treasure":"NPC gear (chainmail, longsword, light crossbow with 20 bolts, other treasure)","physical_description":"","description":"In their humanoid form, werewolves look like normal people, though some tend to look a bit feral and have wild hair. Eyebrows that grow together, index fingers longer than the middle fingers, and strange birthmarks on the palm of the hand are all commonly accepted indications that a person is in fact a werewolf. Of course, such telltale signs are not always accurate, for such physical traits exist in normal people as well, but in areas where werewolves are a common problem, the traits can be damning regardless.\r\n\r\nOf all the various types of lycanthropes, it is the werewolf that is the most widespread and the most feared. Stories of werewolves haunting lonely forest roads, prowling misty moors on the outskirts of rural societies, or dwelling in the shadows of the largest cities are widespread as well. In most societies, werewolves are feared and despised\u2014and with good reason, as the typical werewolf personifies all that is savage and bestial in a lycanthrope. This isn\u2019t to say that good-aligned werewolves are unknown, but they\u2019re certainly a minority among their kind, and most werewolves are evil murderers who delight in the hunt and the succulent taste of raw meat.\r\n\r\nJust as wolves are pack animals, werewolves have been known to gather in colonies and live among their own kind, humanoid by day and beast at night. Visitors to werewolf villages are generally rushed out of town before nightfall so as not to discover the citizenry\u2019s dark secret\u2014unless, of course, the pack decides that the unlucky visitor won\u2019t be missed by friends back home.","tags":"Werewolf (Humanoid Form), Pathfinder 1e, CR 2, Chaotic Evil, Medium, Humanoid, Human, Shapechanger","templateId":"1198","blockId":"381833","isShared":"on"}