{"player":"Taz","name":"Ardan SpellSword","race":"Elf (Sidhe)","imageid":"","class_and_level":"Magus | 12","size":"M","age":"51","gender":"Male","alignment":"CG","deity":"Tuatha de Dannan","homeland":"","domain":"","height":"6ft 2in","weight":"148lb","hair_color":"Black","eye_color":"Green","xp":"","strength":"12","dexterity":"22","constitution":"12","intelligence":"23","wisdom":"12","charisma":"12","total_health":"108","hd":"12","damage_reduction":"","spell_resistance":"","armor_ac_modifier":"0","shield_ac_modifier":"0","dex_ac_modifier":"","size_ac_modifier":"0","natural_ac_modifier":"2","deflection_ac_modifier":"0","misc_ac_modifier":"6","fortitude_save_base":"8","fortitude_save_magic_modifier":"0","fortitude_save_misc_modifier":"0","temporary_fortitude_save_modifier":"0","reflex_save_base":"4","reflex_save_magic_modifier":"0","reflex_save_misc_modifier":"0","temporary_reflex_save_modifier":"0","will_save_base":"8","will_save_magic_modifier":"0","will_save_misc_modifier":"0","temporary_will_save_modifier":"0","save_notes":"","base_attack_bonus":"9\/4","initiative_dex_modifier":"6","initiative_modifier":"6","cmb_bab_modifier":"8","cmb_str_modifier":"1","cmb_size_modifier":"","cmb_modifier":"0","cmd_bab_modifier":"6","cmd_str_modifier":"1","cmd_dex_modifier":"6","cmd_size_modifier":"","cmd_modifier":"0","weapon_table":"Spiral Rapier | +1 | {18-20}x2 | Piercing | Contact | None | 1d6 ;\r\nBlocking, Disarm","armor_table":"","known_spells":"17 | 12 |  9 | 6 | 2","spell_per_day":"4 | 4 | 4 | 3 | 1 |","bonus_spells":"0 | 2 | 2 | 1 | 1 | 1","spell_dc":"16 | 17 | 18 | 19 | 20","spellbook_txt":"","spell_notes":"","speed_base":"30","speed_armor":"","speed_fly":"","speed_swim":"","speed_climb":"","speed_burrow":"","acrobatics_att_modifier":"","acrobatics_rank":"","acrobatics_modifier":"","appraise_att_modifier":"","appraise_rank":"","appraise_modifier":"","bluff_att_modifier":"","bluff_rank":"","bluff_modifier":"","climb_cs":"1","climb_att_modifier":"","climb_rank":"","climb_modifier":"","craft_1_cs":"1","craft_1_name":"Blacksmith","craft_1_att_modifier":"","craft_1_rank":"12","craft_1_modifier":"","craft_2_name":"","craft_2_att_modifier":"","craft_2_rank":"","craft_2_modifier":"","craft_3_name":"","craft_3_att_modifier":"","craft_3_rank":"","craft_3_modifier":"","craft_4_name":"","craft_4_att_modifier":"","craft_4_rank":"","craft_4_modifier":"","craft_5_name":"","craft_5_att_modifier":"","craft_5_rank":"","craft_5_modifier":"","diplomacy_att_modifier":"","diplomacy_rank":"","diplomacy_modifier":"","disable_device_att_modifier":"","disable_device_rank":"","disable_device_modifier":"","disguise_att_modifier":"","disguise_rank":"","disguise_modifier":"","escape_artist_att_modifier":"","escape_artist_rank":"","escape_artist_modifier":"","fly_cs":"1","fly_att_modifier":"","fly_rank":"12","fly_modifier":"","handle_animal_att_modifier":"","handle_animal_rank":"","handle_animal_modifier":"","heal_att_modifier":"","heal_rank":"","heal_modifier":"","intimidate_cs":"1","intimidate_att_modifier":"","intimidate_rank":"","intimidate_modifier":"","know_1_cs":"1","know_1_att_modifier":"","know_1_rank":"12","know_1_modifier":"","know_2_cs":"1","know_2_att_modifier":"","know_2_rank":"12","know_2_modifier":"","know_3_att_modifier":"","know_3_rank":"","know_3_modifier":"","know_4_att_modifier":"","know_4_rank":"","know_4_modifier":"","know_5_att_modifier":"","know_5_rank":"","know_5_modifier":"","know_6_att_modifier":"","know_6_rank":"","know_6_modifier":"","know_7_att_modifier":"","know_7_rank":"","know_7_modifier":"","know_8_att_modifier":"","know_8_rank":"","know_8_modifier":"","know_9_cs":"1","know_9_att_modifier":"","know_9_rank":"12","know_9_modifier":"","know_10_att_modifier":"","know_10_rank":"","know_10_modifier":"","linguistics_att_modifier":"","linguistics_rank":"","linguistics_modifier":"","perception_att_modifier":"","perception_rank":"","perception_modifier":"2","perform_1_name":"","perform_1_att_modifier":"","perform_1_rank":"","perform_1_modifier":"","perform_2_name":"","perform_2_att_modifier":"","perform_2_rank":"","perform_2_modifier":"","perform_3_name":"","perform_3_att_modifier":"","perform_3_rank":"","perform_3_modifier":"","perform_4_name":"","perform_4_att_modifier":"","perform_4_rank":"","perform_4_modifier":"","perform_5_name":"","perform_5_att_modifier":"","perform_5_rank":"","perform_5_modifier":"","prof_1_cs":"1","prof_1_name":"Sailor","prof_1_att_modifier":"","prof_1_rank":"","prof_1_modifier":"","prof_2_name":"","prof_2_att_modifier":"","prof_2_rank":"","prof_2_modifier":"","prof_3_name":"","prof_3_att_modifier":"","prof_3_rank":"","prof_3_modifier":"","prof_4_name":"","prof_4_att_modifier":"","prof_4_rank":"","prof_4_modifier":"","prof_5_name":"","prof_5_att_modifier":"","prof_5_rank":"","prof_5_modifier":"","ride_cs":"1","ride_att_modifier":"","ride_rank":"","ride_modifier":"","sense_motive_att_modifier":"","sense_motive_rank":"","sense_motive_modifier":"","sleight_of_hand_att_modifier":"","sleight_of_hand_rank":"","sleight_of_hand_modifier":"","spellcraft_cs":"1","spellcraft_att_modifier":"","spellcraft_rank":"12","spellcraft_modifier":"","stealth_att_modifier":"","stealth_rank":"","stealth_modifier":"12","survival_att_modifier":"","survival_rank":"","survival_modifier":"","swim_cs":"1","swim_att_modifier":"","swim_rank":"","swim_modifier":"","use_magic_device_cs":"1","use_magic_device_att_modifier":"","use_magic_device_rank":"12","use_magic_device_modifier":"","skill_notes":"","feats":"Weapon Finesse\r\n\r\nWith a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls\r\n\r\nWeapon Focus (Spiral Rapier)\r\n\r\nYou gain a +1 bonus on all attack rolls you make using the selected weapon.\r\n\r\nCraft Wondrous Item\r\n\r\n You can create a wide variety of magic wondrous items. Crafting a wondrous item takes 1 day for each 1,000 gp in its price. To create a wondrous item, you must use up raw materials costing half of its base price.\r\n\r\nYou can also mend a broken wondrous item if it is one that you could make. Doing so costs half the raw materials and half the time it would take to craft that item.\r\n\r\nImproved Weapon Finesse \r\nWith a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on Damage rolls\r\n\r\nCraft Magic Arms and Armor\r\nYou can create magic weapons, armor, or shields. Enhancing a weapon, suit of armor, or shield takes 1 day for each 1,000 gp in the price of its magical features. To enhance a weapon, suit of armor, or shield, you must use up raw materials costing half of this total price.\r\n\r\nThe weapon, armor, or shield to be enhanced must be a masterwork item that you provide. Its cost is not included in the above cost.\r\n\r\nYou can also mend a broken magic weapon, suit of armor, or shield if it is one that you could make. Doing so costs half the raw materials and half the time it would take to craft that item in the first place.\r\n\r\nWeapon Specialization\r\n\r\nYou are skilled at dealing damage with one weapon. Choose one type of weapon (including unarmed strike or grapple) for which you have already selected the Weapon Focus feat. You deal extra damage when using this weapon.\r\n\r\nPrerequisites: Proficiency with selected weapon, Weapon Focus with selected weapon, fighter level 4th.\r\n\r\nBenefit: You gain a +2 bonus on all damage rolls you make using the selected weapon.\r\n\r\nCraft Wand\r\n\r\nYou can create a wand of any 4th-level or lower spell that you know. Crafting a wand takes 1 day for each 1,000 gp in its base price. To craft a wand, you must use up raw materials costing half of this base price. A newly created wand has 50 charges.\r\n\r\nImproved Familiar\r\nWhen choosing a familiar, the creatures listed here are also available to you. You may choose a familiar with an alignment up to one step away on each alignment axis (lawful through chaotic, good through evil).\r\n\r\nImproved familiars otherwise use the rules for regular familiars, with two exceptions: if the creature\u2019s type is something other than animal, its type does not change; and improved familiars do not gain the ability to speak with other creatures of their kind (although many of them already have the ability to communicate).\r\nForge Ring\r\nYou can create magic rings. Crafting a ring takes 1 day for each 1,000 gp in its base price. To craft a ring, you must use up raw materials costing half of the base price.\r\n\r\nYou can also mend a broken ring if it is one that you could make. Doing so costs half the raw materials and half the time it would take to forge that ring in the first place.\r\n","special_abilities":"","traits":"Elven Immunities\r\n\r\nElves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.\r\n\r\nKeen Senses\r\n\r\nElves receive a +2 racial bonus on Perception checks.\r\n\r\nElven Magic\r\n\r\nElves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.\r\n\r\nLow-Light Vision\r\n\r\nElves can see twice as far as humans in conditions of dim light.\r\n\r\nArcane Focus\r\n\r\nSome elven families have such long traditions of producing wizards (and other arcane spellcasters) that they raise their children with the assumption each is destined to be a powerful magic-user, with little need for mundane concerns such as skill with weapons. Elves with this racial trait gain a +2 racial bonus on concentration checks made to cast arcane spells defensively.","languages":"Elven\r\nElfin\r\nOrc\r\nSylvan\r\nDraconic\r\nGoblin","arms_and_equipment_txt":"","class_features_txt":"","creatures_and_mounts_txt":"","possessions_and_property_txt":"","retinue_txt":"","arms_and_equipment":"508029","class_features":"371061, 371063, 371065, 371066, 371072, 423979, 496603, 620784, 620783, 620787, 708796, 708798, 850106, 708796, 1171705","creatures_and_mounts":"","possessions_and_property":"371074","retinue":"521988","spellbook_0_level_spells":"370822, 370807, 370826, 370809, 370808, 370810, 370811, 370812, 370813, 370814, 370815, 307816, 370817, 370828, 370832, 370839, 370841","spellbook_1_level_spells":"370846, 371047, 371049, 371051, 371053, 371054, 371055, 423933, 423936, 450181, 460738, 479210,  708909","spellbook_2_level_spells":"496601, 496600, 508065, 521846, 514676, 620777, 620773, 708912, 521846,","spellbook_3_level_spells":"708789, 708790, 778116, 778119, 850114, 850115, ","spellbook_4_level_spells":"942396, 942394, 1087615, 1087620","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","health_current":"99","health_temp_current":"0","health_temp_total":"0","strength_temporary_adjustment":"0","dexterity_temporary_adjustment":"0","constitution_temporary_adjustment":"0","intelligence_temporary_adjustment":"0","wisdom_temporary_adjustment":"0","charisma_temporary_adjustment":"0","quick_notes":"times acted 0\r\nbug suit AC 24\r\nno armor 24 + bracers of armor +2\r\nto hit (+6 form dex, +1 Feat + 6 BAB +1 magic) \r\nbase damage (1d6+6+1 magic +2 feat) \r\nranged touch attack ( +6 from dex +6 BAB)\r\n<span class=\"line-spacer d-block\">\u00a0<\/span>\r\nprepared spells \r\nlevel 0 \r\nread magic (not ready)\r\nPrestidigitation (magic item)\r\nArcane Mark (need pic for this) (not ready)\r\nRay of Frost (1d3 cold)\r\nMage Hand (magic item)\r\nGrasp\r\nAcid Splash (1d3 acid)\r\n<span class=\"line-spacer d-block\">\u00a0<\/span>\r\nlevel 1\r\nShield (+4 ac for 9 mins) (2XReady)\r\nShocking Grasp (dmg 5d6 electricity, +3 to hit if emery is in metal armor) SR yes (wand 33 uses, wand 2 50)\r\nMage armor (+4 ac for 10 hours) (ready)\r\nReduce Person (last 10 min) (+2 dex, -2 str) (ready)\r\nExpeditious Retreat (last 10 min) (ReadyX2)\r\n<span class=\"line-spacer d-block\">\u00a0<\/span>\r\nLevel 2 \r\nCats Grace (+4 temp dex for 10min) (5xready)\r\nMirror Image 1d4+2 (lasts for 10 min) (not-ready)\r\nFrigid Touch 4d6 points of cold damage ( hit stagger for 1 round, if crit 1 min) (not-ready)\r\nBear's Endurance (+4 temp con for 10 min) (not-ready)\r\nBull\u2019s Strength (temp +4 last 10 mins) (not-ready)\r\nLevel 3\r\nVampiric Touch (4d6 \/ temp hit point last 1H)(not-ready)\r\nHaste (10 creature moves faster, receives +1 on attack rolls, AC, and Ref lex saves,10 ROUNDS)(not-Ready)\r\nfireball (10d6 fire damage)(readyX2)\r\nKeen Edge (last 100 min) (ready)\r\nLevel 4\r\nGreater Invisibility (least 10 rounds)_not ready)\r\nArcana Theft (ready)(steals a spell and adds to self)\r\n<span class=\"line-spacer d-block\">\u00a0<\/span>\r\nSpell Scars \r\nX2 Shield \r\nX2 Shocking Grasp SR yes\r\nX2 Frostbite 1d6+6 cold and the target is fatigued SR yes\r\nX2 Corrosive Touch 5d4 acid SR yes\r\nFeather Fall\r\nMage Armor\r\ntotal spell levels worth : 9\r\narcane points 11\r\nmy cash \r\n3,873gp 32 sp 12cp\r\n36000gp \r\nMedals\r\nDrop of Lugh","spellslot_available_0":"4","spellslot_available_1":"6","spellslot_available_2":"5","spellslot_available_3":"5","spellslot_available_4":"3","spellslot_available_5":"0","spellslot_available_6":"0","spellslot_available_7":"0","spellslot_available_8":"0","spellslot_available_9":"0","tags":"","isShared":"on","templateId":"947","blockId":"370771","world":""}