{"name":"Sloth","cr":"1\/6","class":"","alignment":"N","size":"Tiny","type":"Animal","subtype":"","initiative":"-2","senses":"low-light vision, scent; Perception +1","short_description":"","ac":"11, touch 10, flat-footed 11 (\u20132 Dex, +1 natural, +2 size)","hp":"5","hd":"1d8+1","hit_points_modifier":"","fortitude":"+3","reflex":"+0","will":"+1","save_modifiers":"","defensive_abilities":"","immunities":"","weaknesses":"","aura":"","dr":"","sr":"","speed":"5 ft., climb 5 ft.","space":"2-1\/2 ft.","reach":"0 ft.","melee":"2 claws [roll:1d20-1|-1] [roll:1d2-3|(1d2-3)]","ranged":"","special_attacks":"","spelllike_abilities":"","ability_scores":"[b]Str[\/b] 5, [b]Dex[\/b] 7, [b]Con[\/b] 12, [b]Int[\/b] 2, [b]Wis[\/b] 12, [b]Cha[\/b] 7","base_attack":"+0","cmb":"[roll:1d20-4|-4]","cmd":"3 (7 vs. trip)","feats":"Skill Focus (Stealth)","skills":"Climb [roll:1d20+10|+10], Stealth [roll:1d20+17|+17], Swim [roll:1d20+2|+2]","racial_modifiers":"+4 Climb, +4 Stealth, +4 Swim","languages":"","sq":"","image":"","environment":"warm forests","organization":"solitary or pair","treasure":"none","physical_description":"","description":"[h2]Special Abilities[\/h2]\r\n[b]Familiar[\/b] The master of a sloth familiar gains a +3 bonus on Climb checks.\r\n\r\n[hr]Sloths are tree-dwelling herbivores. They are known for their efficient metabolisms and slow movement.","tags":"Sloth, Pathfinder 1e, Familiar, CR 1\/6, Neutral, Tiny, Animal","isShared":"on","templateId":"1198","blockId":"365373"}