{"name":"House Centipede","cr":"1\/8","class":"","alignment":"N","size":"Tiny","type":"Vermin","subtype":"","initiative":"+3","senses":"darkvision 60 ft.; Perception +4","short_description":"","ac":"17, touch 15, flat-footed 14 (+3 Dex, +2 natural, +2 size)","hp":"4","hd":"1d8","hit_points_modifier":"","fortitude":"+2","reflex":"+3","will":"+0","save_modifiers":"","defensive_abilities":"","immunities":"mind-affecting effects","weaknesses":"","aura":"","dr":"","sr":"","speed":"40 ft., climb 40 ft.","space":"2-1\/2 ft.","reach":"0 ft.","melee":"bite [roll:1d20+5|+5] [roll:1d3-5|(1d3-5 plus poison)]","ranged":"","special_attacks":"","spelllike_abilities":"","ability_scores":"[b]Str[\/b] 1, [b]Dex[\/b] 17, [b]Con[\/b] 10, [b]Int[\/b] \u2014, [b]Wis[\/b] 10, [b]Cha[\/b] 2","base_attack":"+0","cmb":"[roll:1d20+1|+1]","cmd":"6 (can't be tripped)","feats":"Weapon Fitnesse","skills":"Climb [roll:1d20+11|+11], Perception [roll:1d20+4|+4], Stealth [roll:1d20+19|+19]","racial_modifiers":"+4 Perception, +8 Stealth","languages":"","sq":"","image":"","environment":"temperate or warm forest or underground","organization":"solitary, pair, or colony (3\u20136)","treasure":"none","physical_description":"","description":"[h2]Special Abilities[\/h2]\r\n[b]Familiar[\/b] The master of a house centipede gains a +3 bonus on Stealth checks.\r\n\r\n[b]Poison (Ex)[\/b] Bite\u2014injury; save Fort DC 10; frequency 1\/round for 2 rounds; effect daze 1 round; cure 1 save.\r\n\r\n[hr]Multi-legged house centipedes can be found almost anywhere, and can have from 20 to more than 300 legs. Their bites are poisonous, and can daze the unwary.","tags":"House Centipede, Pathfinder 1e, Familiar, CR 1\/8, True Neutral, Tiny, Vermin","isShared":"on","templateId":"1198","blockId":"353326"}