{"name":"Weasel","cr":"1\/2","class":"","alignment":"N","size":"Tiny","type":"Animal","subtype":"","initiative":"+2","senses":"low-light vision, scent; Perception +1","short_description":"","ac":"15, touch 14, flat-footed 13 (+2 Dex, +1 natural, +2 size)","hp":"4","hd":"1d8","hit_points_modifier":"","fortitude":"+2","reflex":"+4","will":"+1","save_modifiers":"","defensive_abilities":"","immunities":"","weaknesses":"","aura":"","dr":"","sr":"","speed":"20 ft., climb 20 ft.","space":"2-1\/2 ft.","reach":"0 ft.","melee":"bite [roll:1d20+4|+4] [roll:1d3-4|(1d3-4 plus attach)]","ranged":"","special_attacks":"","spelllike_abilities":"","ability_scores":"[b]Str[\/b] 3, [b]Dex[\/b] 15, [b]Con[\/b] 10, [b]Int[\/b] 2, [b]Wis[\/b] 12, [b]Cha[\/b] 5","base_attack":"+0","cmb":"[roll:1d20|+0]","cmd":"6 (10 vs. trip)","feats":"Weapon Finesse","skills":"Acrobatics [roll:1d20+10|+10], Climb [roll:1d20+10|+10], Escape Artist [roll:1d20+3|+3], Stealth [roll:1d20+14|+14]","racial_modifiers":"+4 Stealth, +8 Acrobatics","languages":"","sq":"","image":"","environment":"temperate hills","organization":"solitary","treasure":"none","physical_description":"","description":"[h2]Special Abilities[\/h2]\r\n[b]Familiar[\/b] The master of a weasel familiar gains a +2 bonus on Reflex saves.\r\n\r\n[b]Attach (Ex)[\/b] When a weasel hits with a bite attack, it automatically grapples its foe, inflicting automatic bite damage each round.\r\n\r\n[hr]Weasels are predators content with raiding chicken coops or attacking pets when they encounter civilization.","tags":"Weasel, Pathfinder 1e, Familiar, CR 1\/2, True Neutral, Tiny, Animal","isShared":"on","templateId":"1198","blockId":"351151"}