{"name":"Rot Shambler","cr":"1\/2","types":"Undead","size":"Medium","languages":"","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"10","hitpoints":"","strength":"12","dexterity":"11","constitution":"11","intelligence":"6","wisdom":"6","charisma":"6","movement":"10","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"","skills":"","savingthrows":"","damagevulnerabilities":"Fire, Radiant","damageresistances":"","damageimmunities":"Poison","conditionimmunities":"Poison","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Radiant Ignition.[\/b]\u00a0\r\nIf the Rot Shambler would die as a result of taking Radiant or Fire damage it violently combusts, dealing 1d10 Fire damage to all creatures within 10ft. that also fail a DC 12 Dexterity Saving Throw","actions":"[b]Rotting Grasp.[\/b]\u00a0[i]Melee Weapon Attack:[\/i] +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. the Creature must also pass a DC12 Constitution Saving throw or become afflicted with [i]Stalthic Rot.[\/i]","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"on","templateId":"21","blockId":"284871"}