{"name":"Obscuring Mist","source":" PRPG Core Rulebook pg. 317","short_description":"","school":"conjuration","subschool":"(Creation)","descriptor":"","casting_time":"1 standard action","range":"20 ft","duration":" 1 min.\/level (D)","area":"","effect":"cloud spreads in 20-ft. radius from you, 20 ft. high","targets":"","domain":"","deity":"","bloodline":"","patron":"","description":"A misty vapor arises around you. It is stationary. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).\r\n\r\nA moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell's area. A wall of fire burns away the fog in the area into which it deals damage.\r\n\r\nThis spell does not function underwater.","augemented":"","mythic":"","tags":"conjuration (creation); Level adept 1, arcanist 1, cleric 1, druid 1, hunter 1, magus 1, mesmerist 1, oracle 1, shaman 1, sorcerer 1, spiritualist 1, summoner (unchained) 1, warpriest 1, witch 1, wizard 1","templateId":"1190","blockId":"243901","isShared":"on"}