{"name":"Fa\u00e7ade","level":"3-level","school":"Illusion","classes":"Bard, Warlock, Wizard","castingtime":"1 Action ","range":"Self","duration":"Concentration, up to 10 minutes","components":" V, S, M ","materials":"a vial of perfume mixed with fox blood","description":"You conjure magical glamours around yourself that trick your\r\nfoes into misjudging your allegiances. For the duration,\r\nwhenever a creature that would normally become hostile\r\ntowards you sees you, it must succeed on a Wisdom saving\r\nthrow. On a failure, the creature treats you in one of the\r\nfollowing ways:\r\n\r\n[b]Attract.[\/b] The creature inexplicably becomes physically\r\nattracted to you, granting you advantage on Charisma\r\n(Performance) and Charisma (Persuasion) checks.\r\n\r\n[b]Ignore.[\/b] The creature ignores your presence, then\r\nimmediately forgets it saw you as soon as you leave its line of\r\nsight.\r\n\r\n[b]Misinterpret.[\/b] The creature believes you to be an ally of it,\r\ntreating you as such for the duration of the spell, or until you\r\ntake hostile action against it.\r\n\r\n[b]Terrify. [\/b]The creature sees you as a horrifying entity and\r\nbecomes frightened of you for the duration of the spell. The\r\ncreature can remake its saving throw at the end of each of its\r\nturns, ending the effect on a success.\r\n\r\nYou choose the type of fa\u00e7ade you put up when you cast the\r\nspell, with all creatures who fail their saving throw treating you\r\nthe same.\r\n\r\nConstructs, creatures with an Intelligence of 4 or lower, or\r\ncreatures that are immune to the charmed condition are\r\nunaffected by this spell.\r\n\r\nA creature that can see you when you cast this spell has\r\nadvantage on its saving throw against the glamour effect.","higherlevels":"","source":"The Archive of Esoteric Secrets","tabledata":"","tags":"Spell,Bard,Warlock,Wizard,3rd Level","isShared":"on","templateId":"19","blockId":"243678"}