{"name":"Cat's Grace","source":"Pathfinder Roleplaying Game Core Rulebook. ","short_description":"","school":"Transmutation","subschool":"flowing , Wood","descriptor":"","casting_time":"1 standard action","range":"Touch","duration":"1 min.\/level","area":"","effect":"","targets":"creature touched","domain":"","deity":"","bloodline":"","patron":"","description":"The transmuted creature becomes more graceful, agile, and coordinated. The spell grants a +4 enhancement bonus to Dexterity, adding the usual benefits to AC, Reflex saves, and other uses of the Dexterity modifier.","augemented":"Cat\u2019s Grace, Mass\r\n\r\nSchool transmutation; Level bard 6, druid 6, magus 6, psychic 6, sorcerer\/wizard 6, summoner 4, unchained summoner 6; Elemental School wood 6\r\n\r\nCASTING\r\n\r\nRange close (25 ft. + 5 ft.\/2 levels)\r\nTargets one creature\/level, no two of which can be more than 30 ft. apart\r\n\r\nDESCRIPTION\r\n\r\nThis spell functions like cat\u2019s grace, except that it affects multiple creatures.","mythic":"","tags":"SRD, Pathfinder, Spell, Transmutation, alchemist 2, bard 2, bloodrager 2, druid 2, psychic 2, magus 2, ranger 2, sorcerer\/wizard 2, summoner\/unchained summoner 2, flowing 2, Wood 2","templateId":"1190","blockId":"214757","isShared":"1"}