{"name":"River-Lion Marksman","cr":"4","class":"Fighter 5","alignment":"LN","size":"M","type":"Humanoid","subtype":"Human","initiative":"+8","senses":"Perception [roll:1d20+6|+6]","short_description":"","ac":"AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex) ","hp":"","hd":"","hit_points_modifier":"","fortitude":"","reflex":"","will":"","save_modifiers":"Fighter Favored Class: Add +1 to the Fighter\u2019s CMD when resisting Bull Rush and Grapple.   Bravery: a fighter gains a +1 bonus on Will saves against fear.","defensive_abilities":"","immunities":"","weaknesses":"","aura":"","dr":"","sr":"","speed":"","space":"","reach":"","melee":"Shortsword[roll:1d20+7|+7] [roll:1d6+2|Slashing];","ranged":"Masterwork Composite Longbow +2[roll:1d20+11|+11] [roll:1d8+2|Piercing];","special_attacks":"","spelllike_abilities":"","ability_scores":"Str [roll:1d20+2|14], Dex  [roll:1d20+4|18], Con  [roll:1d20+1|12], Int  [roll:1d20|10], Wis [roll:1d20+1|13], Cha  [roll:1d20|10],","base_attack":"","cmb":"","cmd":"","feats":"Improved Initiative, Weapon Focus (Composite Longbow), [roll:1d20+12|Point-Blank Shot] [roll:1d8+3|Piercing], Precise Shot, [roll:1d20+10|Deadly Aim] [roll:1d8+10|Piercing], [roll:1d20+16|Bullseye Shot], Covering Fire","skills":"Climb [roll:1d20+5|+5], Craft (siegeworks) [roll:1d20+5|+5], Intimidate [roll:1d20+5|+5], Knowledge (Engineering ) [roll:1d20+4|+4], Profession (Watchman ) [roll:1d20+7|+7], Survival [roll:1d20+5|+5], ","racial_modifiers":"","languages":"","sq":"","image":"","environment":"","organization":"solitary, pair, patrol (3\u20135), or squad (6\u201310)","treasure":" Bullseye lantern, Common Manacles, Chain Shirt, Shortsword, Signal Whistle, Masterwork Composite Longbow +2 , 2x Potions of Cure Light Wounds 25 gp","physical_description":"","description":"","tags":"Pathfinder, Human, Fighter, NPC, CR-4, Lvl-5","templateId":"1198","blockId":"196963","isShared":"1"}