{"name":"Shark Bunny","cr":"2 ","types":"Tiny monstrosity","size":"Tiny","languages":"","alignment":"Any","description":"Manmade Monstrosities. The shark bunny is an attempt to\r\nhybridize two animals that would otherwise never be\r\nthe thought of together. Much like the corgeagle, owlbear or\r\npotriffon... proving once again that mad scientists have far\r\ntoo much free time on their hands... or someone's hands\r\nanyway.\r\nThe shark bunny is an efficient predator that is suited to\r\nhunting on the land and in the water. With its powerful legs\r\nthe bunny is able to perform deadly hops over long\r\ndistances and move through the water at speed.\r\nFailed Experiments. With every new hybridisation there\r\nis an element of trial and error, responsible scientists\r\nwouldn't attempt these experiments and irresponsible\r\nscientists often discard their failed-but-living experiments\r\ninto the wild to thrive or die as nature sees fit.\r\nOne such failed experiment is rumoured to be the\r\nAbominabunny, which is more bunny than shark but with\r\nthe killing intent and deadliness of a great white. While the\r\ntwo may be unrelated it still begs the question; is nothing\r\ncute safe anymore?","suggestedenvironment":"Water and land areas","ac":"14","hitpoints":"38 (11d4 + 11)","strength":"7","dexterity":"19","constitution":"14","intelligence":"2","wisdom":"13","charisma":"5","movement":"","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60 ft., passive Perception 13","skills":"Perception +3, Stealth +6","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"Amphibious. The shark can breathe air and water.\r\n\r\nBlood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.\r\n\r\nKeen Smell. The shark has advantage on Wisdom (Perception) checks that rely on smell.\r\nStanding Leap. The shark's long jump is up to 30 feet and its high jump is 15 feet, with or without a running start.\r\n\r\nAdditionally, the shark doesn't provoke opportunity attacks when it leaps out of an\r\nenemy's reach.","actions":"Multiattack. The shark makes two bite attacks.\r\n\r\nBite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Special Creatures","isShared":"1","templateId":"21","blockId":"18667"}