{"name":"Aronius Fagleface","race":"Elf- Ghost","class_and_level":"Sorcerer | 6","size":"M","age":"123","gender":"Male","alignment":"CE","deity":"Blue Dragon","homeland":"Vesdyva","height":"6'2\"","weight":"NA","hair_color":"Black","eye_color":"Black","strength":"0","dexterity":"12","constitution":"0","intelligence":"16","wisdom":"16","charisma":"21","total_health":"55","hd":"2d6+4d8+20","damage_reduction":"","spell_resistance":"5\/Electricity","initiative_modifier":"4","base_attack_bonus":"3","armor_ac_modifier":"","shield_ac_modifier":"","size_ac_modifier":"","natural_ac_modifier":"1","deflection_ac_modifier":"3","misc_ac_modifier":"","fortitude_save_base":"2","fortitude_save_magic_modifier":"","fortitude_save_misc_modifier":"","reflex_save_base":"2","reflex_save_magic_modifier":"","reflex_save_misc_modifier":"","will_save_base":"5","will_save_magic_modifier":"","will_save_misc_modifier":"","save_notes":"Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.\r\n\r\nchannel resistance +4","cmb_modifier":"3","cmd_modifier":"14","weapon_table":"Claws | +4 | {20} x2 | Incorporal Slashing | close | na | 1d4+2 ;","armor_table":"","known_spells":"7|4|2|1","spell_per_day":"i|6|5|3","bonus_spells":"0|2|1|1|1|1","spell_notes":"Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items\r\n\r\n[b]bloodline spells[\/b] mage armor (3rd), resist energy (5th) Fly (7th),\r\n\r\ncantrip; Disrupt Undead, Message, Shock Shield  2; Command Undead, Elemental Touch,  Steal Size 3;Infernal Challenger Sands of Time ","speed_base":"","speed_armor":"","speed_fly":"30 ft (Perfect)","speed_swim":"","speed_climb":"","speed_burrow":"","feats":"Extend Spell, Empower Spell, Improved Initiative, Spell Focus (Necromancy), Quicken Spell","special_abilities":"Sorcerer Favored Class: Select one bloodline power at 1st level that is normally usable a number of times per day equal to 3 + the sorcerer\u2019s Charisma modifier. The sorcerer adds +1\/2 to the number of uses per day of that bloodline power.\r\n\r\nEschew Materials, Draconic Bloodline, Draconic Claws, Spectral Rejuvenation, Spectral Malevolence\r\n\r\n Starting at 1st level, you can grow claws as a free action. These claws are treated as natural weapons, allowing you to make two claw attacks as a full attack action using your full base attack bonus. Each of these attacks deals 1d4 points of damage plus your Strength modifier. \r\n\r\n[b]Corrupting Touch [\/b]\r\nAll ghosts gain this incorporeal touch attack. Bypassing part of its incorporeal body through a foe\u2019s body as a standard action, the ghost inflicts a number of d6s equal to its CR in damage. This damage is not negative energy\u2014it manifests in the form of physical wounds and aches from supernatural aging. Creatures immune to magical aging are immune to this damage, but otherwise the damage bypasses all forms of damage reduction. A Fortitude save halves the damage inflicted.\r\n\r\n[b]Telekinesis [\/b]\r\nThe ghost\u2019s death involved great physical trauma. The ghost can use telekinesis as a standard action once every 1d4 rounds (caster level 12th or equal to the ghost\u2019s HD, whichever is higher).","traits":"Darkvision 60 ft\r\n\r\nLow-Light Vision: Elves can see twice as far as humans in conditions of dim light.\r\n\r\nIncorporeal Undead:","languages":"Common, Elvish, Draconic, Abyssal","xp":"","acrobatics_rank":"4","acrobatics_modifier":"3","appraise_rank":"2","appraise_modifier":"3","bluff_rank":"2","bluff_modifier":"3","climb_rank":"","climb_modifier":"3","craft_rank_and_modifier":"Alchemy | 1 | 3","diplomacy_rank":"","diplomacy_modifier":"","disable_device_rank":"","disable_device_modifier":"","disguise_rank":"","disguise_modifier":"3","escape_artist_rank":"","escape_artist_modifier":"","fly_rank":"","fly_modifier":"","handle_animal_rank":"","handle_animal_modifier":"","heal_rank":"","heal_modifier":"","intimidate_rank":"2","intimidate_modifier":"3","knowledge_rank_and_modifier":"Arcana | 2 | 3;\r\nReligion | 1 | 3","linguistics_rank":"","linguistics_modifier":"","perception_rank":"2","perception_modifier":"16","perform_rank_and_modifier":"","profession_rank_and_modifier":"","ride_rank":"","ride_modifier":"","sense_motive_rank":"","sense_motive_modifier":"3","sleight_of_hand_rank":"","sleight_of_hand_modifier":"","spellcraft_rank":"3","spellcraft_modifier":"3","stealth_rank":"","stealth_modifier":"11","survival_rank":"","survival_modifier":"","swim_rank":"","swim_modifier":"","use_magic_device_rank":"2","use_magic_device_modifier":"3","skill_notes":"Fly [roll:1d20+5|+5] Ranks: 2 Modifiers: 3\r\n\r\nKeen Senses: Elves receive a +2 racial bonus on Perception checks.\r\n\r\nWeapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word \u201celven\u201d in its name as a martial weapon\r\n\r\nSorcerers are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor interferes with a sorcerer\u2019s gestures, which can cause her spells with somatic components to fail","arms_and_equipment":"","class_features":"172438, 172450, 172462, 172459, 172463, 174511, 174545, 174549","creatures_and_mounts":"","possessions_and_property":"","retinue":"","spellbook_0_level_spells":"146899, 172355, 146063, 172365, 172374","spellbook_1_level_spells":"172413, 172421, 174525, 174539","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","health_current":"","health_temp_current":"","health_temp_total":"","strength_temporary_adjustment":"","dexterity_temporary_adjustment":"","constitution_temporary_adjustment":"","intelligence_temporary_adjustment":"","wisdom_temporary_adjustment":"","charisma_temporary_adjustment":"","temporary_fortitude_save_modifier":"","temporary_reflex_save_modifier":"","temporary_will_save_modifier":"","quick_notes":"","spellslot_available_0":"","spellslot_available_1":"","spellslot_available_2":"","spellslot_available_3":"","spellslot_available_4":"","spellslot_available_5":"","spellslot_available_6":"","spellslot_available_7":"","spellslot_available_8":"","spellslot_available_9":"","tags":"Pathfinder, Elf, Sorcerer, Ghost, CR-8, Lvl-6","isShared":"1","templateId":"947","blockId":"171799"}