{"name":"Summoned Creature: Giant Ant Worker","description":"Giant Ant Worker CR 1\r\n\r\nXP \u2014\r\nN Medium celestial\/fiendish vermin\r\nInit +0; Senses darkvision 60 ft., scent; Perception +5\r\n\r\nDEFENSES\r\n\r\nAC 15, touch 10, flat-footed 15 (+5 natural)\r\nhp 18 [22] (2d8+9) [2d8+13]\r\nFort +6 [+8], Ref +0, Will +1\r\nImmune mind-affecting effects\r\nSR 6\r\nCelestial \u2013 Resist Acid, Cold, and Electricity 5\r\nFiendish \u2013 Resist Cold and Fire 5\r\n\r\nOFFENSE\r\n\r\nSpeed 50 ft., climb 20 ft.\r\nMelee bite +3 [+5] (1d6+2 [1d6+4] plus grab) , sting +3 [+5] (1d4+2 [ 1d4+4] plus poison)\r\nSpecial Attack Smite evil\/good\r\n\r\nSTATISTICS\r\n\r\nStr 14 [18], Dex 10, Con 17 [21], Int \u2014 , Wis 13, Cha 11\r\nBase Atk +1; CMB +3 [+5] (+7 [+9] vs grapple); CMD 13 [15] (21 [23] vs trip)\r\nFeats ToughnessB Skills Climb +10, Perception +5, Survival +5\r\n\r\nSPECIAL ABILITIES\r\n\r\nPoison (Ex)\r\nSting\u2014injury; save Fort DC 14 [16]; frequency 1\/round for 4 rounds; effect 1d2 Str; cure 1 save\r\n\r\nSmite evil\/good\r\n1\/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+2) against evil\/good foes; smite persists until target is dead or the celestial\/fiendish creature rests).\r\n\r\nAugment Summoning: Items in brackets [] represent the spell being cast by a character with the Augment Summoning feat.","tags":"Summoned Creature","templateId":"27","blockId":"170917","isShared":"1"}