{"name":"Summoned Creature: Pony","description":"Pony\tCR 1\/2\r\nXP \u2014 \r\nN Medium celestial\/ fiendish animal \r\nInit +1; Senses darkvision 60 ft., low-light vision, scent; Perception +5 \r\n\r\nDEFENSE\r\nAC 11, touch 11, flat-footed 10 (+1 Dex) \r\nhp 13 [17] (2d8+4) [2d8+8] \r\nFort +5 [+7], Ref +4, Will +0\r\nSR 5 \r\nCelestial \u2013 Resist Acid, Cold, and Electricity 5\r\nFiendish \u2013 Resist Cold and Fire 5\r\n\r\nOFFENSE\r\nSpeed 40 ft. \r\nMelee 2 hooves \u20133 [-1] (1d3) [1d3+2]\r\nSpecial Attacks Smite evil\/good\r\n\r\nSTATISTICS\r\nStr 13 [17], Dex 13, Con 14 [18], Int 2, Wis 11, Cha 4 \r\nBase Atk +1; CMB +2 [+4]; CMD 13 [15] (17 [19] vs. trip) \r\nFeats Endurance, RunB \r\nSkills Perception +5\r\nSQ docile\r\n\r\nSPECIAL ABILITIES\r\nDocile (Ex)\r\nUnless specifically trained for combat (see the Handle Animal skill, a horse\u2019s hooves are treated as secondary attacks.\r\n\r\nSmite evil\/good\r\n1\/day as a swift action (adds CHA bonus (+0) to attack rolls and damage bonus equal to HD (+2) against evil\/good foes; smite persists until target is dead or the celestial\/fiendish creature rests).\r\n\r\nAugment Summoning: Items in brackets [] represent the spell being cast by a character with the Augment Summoning feat.","tags":"Summoned Creature","templateId":"27","blockId":"170649","isShared":"1"}