{"name":"Goblin Boss","cr":"1 (200 XP)","types":"humanoid (goblinoid)","size":"Small","languages":"Common, Goblin","alignment":"Neutral Evil","description":"","suggestedenvironment":"","ac":"17 (Chain Shirt, Shield)","hitpoints":"21 [roll:6d6]","strength":"10","dexterity":"14","constitution":"10","intelligence":"10","wisdom":"8","charisma":"10","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Darkvision 60ft, Passive Perception 9","skills":"Stealth [roll:1d20+6|+6]","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Nimble Escape[\/b] The goblin can take the Disengage or Hide action as a bonus action on each of its turns.","actions":"[b]Multiattack[\/b] The goblin makes two attacks with its scimitar. The second attack has disadvantage.\r\n\r\n[b]Scimitar[\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+4|+4] to hit, reach 5ft, one target. [i]Hit:[\/i] 5 [roll:1d6+2] slashing damage.\r\n\r\n[b]javelin[\/b] [i]Melee or Ranged Weapon Attack:[\/i] [roll:1d20+4|+4] to hit, reach 5ft or range 30\/120ft, one target. [i]Hit:[\/i] 5 [roll:1d6+2] piercing damage.","reactions":"[b]Redirect Attack[\/b] When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"168617"}