{"name":"Alchemist\u2019s Fire","description":"[b]Price[\/b] 20 gp; [b]Weight[\/b] 1 lb.\r\n\r\n[b]DESCRIPTION[\/b]\r\n\r\nAlchemist\u2019s fire is a mix of several volatile liquids that ignite when exposed to air. You can throw a flask of alchemist\u2019s fire as a splash weapon. Treat this attack as a ranged touch attack with a range increment of 10 feet.\r\n\r\nA direct hit deals 1d6 points of fire damage. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. On the round following a direct hit, the target takes an additional 1d6 points of damage. If desired, the target can use a full-round action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a large body of water or magically extinguishing the flames automatically smothers the fire.\r\n\r\n[b]CONSTRUCTION REQUIREMENTS[\/b]\r\n\r\nSkill(s) Craft (alchemy) DC 20.","tags":"item","templateId":"27","blockId":"168318","isShared":"1"}