{"name":"Bugbear Chief","cr":"3 (700 XP)","types":"humanoid (goblinoid)","size":"Medium","languages":"Common, Goblin","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"17 (Chain Shirt, Shield)","hitpoints":"65 [roll:10d8+20]","strength":"17","dexterity":"14","constitution":"14","intelligence":"11","wisdom":"12","charisma":"11","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Darkvision 60ft, Passive Perception 11","skills":"Intimidation [roll:1d20+2|+2], Stealth [roll:1d20+6|+6], Survival [roll:1d20+3|+3]","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Brute[\/b] A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).\r\n\r\n[b]Heart of Hruggek[\/b] The bugbear has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.\r\n\r\n[b]Surprise Attack[\/b] If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 [roll:2d6] damage from the attack.","actions":"[b]Multiattack[\/b] The bugbear makes two melee attacks.\r\n\r\n[b]Morningstar[\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+5|+5] to hit, reach 5ft, one target. [i]Hit:[\/i] 12 [roll:2d8+3] piercing damage.\r\n\r\n[b]Javelin[\/b] [i]Melee or Ranged Weapon Attack:[\/i] [roll:1d20+5|+5] to hit, reach 5ft or range 30\/120ft, one target. [i]Hit:[\/i] 10 [roll:2d6+3] piercing damage in melee or 6 [roll:1d6+3] piercing damage at range.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"168206"}