{"name":"Ifritiborn","overview":"","image_id":"","ability_score_increase":"Your Charisma score increases by 2 and your Dexterity score increases by 1.","age":"Live until their 150th birthday.","alignment":"","size":"Medium","speed":"30ft. Walking","languages":"Common and one other language of your choice.","parent_race":"","sub_races":"","race_features":"[h2|b169a5b7-61a5-42f5-8550-621bafe29c17]Creature Type [\/h2]\r\n[p]You are considered an Elemental [\/p]\r\n[h2|5908331f-42ac-4b74-a188-a263864a8648]Size [\/h2]\r\n[p]You are Medium or Small. You choose when you select this race.[\/p]\r\n[h2|a1498fa7-667f-42ac-b041-9682c9252642]Darkvision [\/h2]\r\n[p]You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. [\/p]\r\n[p][\/p]\r\n[h2|45d09278-e32e-4822-b707-1d032aabbef7]Fire Resistance [\/h2]\r\n[p]You have resistance to fire damage. [\/p]\r\n[p][\/p]\r\n[h2|bb81372e-bedb-419d-bdbc-0e9c6e688f41]Manifest Flames [\/h2]\r\n[p]You know the\u00a0[i]fire bolt[\/i] and [i]produce flame[\/i] cantrip. Starting at 3rd level, you can cast the\u00a0[i]burning hands[\/i]\u00a0spell with this trait. Starting at 5th level, you can also cast the\u00a0[i]flaming sphere[\/i] spell with this trait, without requiring a material component. Once you cast\u00a0[i]burning hands[\/i] or [i]flaming sphere[\/i] with this trait, you can\u2019t cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level. [\/p]\r\n[p]Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race). [\/p]\r\n[p][\/p]\r\n[h2|1adafeb1-173f-4c04-9954-1fb8260035c4]Master of Magmin [\/h2]\r\n[p]You have a strange ability to control minor fire elementals more specifically [i]magmins[\/i]. As an action, you may attempt to bind a [i]magmin[\/i] to your control. When you do so they must be within 15 feet of you and make a wisdom saving throw equal to 8 + your charisma modifier + proficiency bonus. On a failure they obey your every command. Using a bonus action you can command them to use one of their actions, if you do not use your turn to command them they take their turn trying to find something to ignite. You can only control as many [i]magmins[\/i] equal to your charisma modifier.[\/p]\r\n[p][\/p]\r\n","description":"","source":"Homebrew","jsondata":"","tags":"Djinn","isShared":"on","templateId":"5520","blockId":"1584832","world":"7ffb518b-09e8-465a-b695-35106b36d1b1","folder":"41752"}