{"name":"Seren Morrveil, the Quiet Flame","challenge_rating":"4","xp":"1100","types":"Human","pb":"+2","size":"Medium","sizer":"NONE","languages":"Common, Elvish, Infernal","alignment":"Neutral evil","description":"","suggested_environments":"","armor_class":"15 (black warded robes)","hit_points":"75","strength":"10","dexterity":"16","constitution":"16","intelligence":"14","wisdom":"14","charisma":"16","base_movement_units":"ft","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]passive Perception 12[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Arcana +4, Insight +4, Stealth +5, Deception +5[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"Dex +5, Wis +4, Cha +5","damage_vulnerabilities":"","damage_resistances":"necrotic; bludgeoning, piercing, and slashing from nonmagical attacks","damage_immunities":"","condition_immunities":"charmed","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[h2|4f956024-ec22-44b2-9764-965d54276a2c][b]Traits[\/b][\/h2]\r\n[p][b]Silent Step.[\/b] Seren has advantage on Dexterity (Stealth) checks made to move silently.[\/p]\r\n[p][b]Magic Resistance.[\/b] Seren has advantage on saving throws against spells and other magical effects.[\/p]\r\n[p][b]Flame in the Dark (Recharges after Short or Long Rest).[\/b] When Seren is reduced to half her hit points or fewer, she can wreathe herself in ghostly silver fire for 1 minute. While aflame, her melee weapon attacks deal an extra 1d6 fire damage, and she has resistance to all damage except force, psychic, and radiant.[\/p]\r\n[p][b]Twin Blades of Severance.[\/b] Her ceremonial daggers ignore resistance to slashing damage from nonmagical attacks and deal an extra 1d6 force damage to summoned or bound creatures.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p][b]Multiattack.[\/b] Seren makes two melee attacks with her Twin Daggers of Severance.[\/p]\r\n[p][b]Twin Daggers of Severance.[\/b] [i]Melee Weapon Attack:[\/i] +5 to hit, reach 5 ft., one target. [i]Hit:[\/i] 7 (1d6 + 3) slashing damage plus 3 (1d6) force damage.[\/p]\r\n[p][b]Binding Ward (Recharge 5\u20136).[\/b] Seren targets a creature she can see within 30 feet. The creature must succeed on a DC 13 Wisdom saving throw or be magically restrained by silver chains of light for 1 minute. The restrained creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.[\/p]\r\n[p][b]Spiritfire Bolt.[\/b] [i]Ranged Spell Attack:[\/i] +5 to hit, range 60 ft., one target. [i]Hit:[\/i] 10 (3d6) fire damage, and the target can\u2019t take reactions until the start of its next turn.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"[p][b]Deflect Strike.[\/b] When a creature Seren can see hits her with a melee attack, she can use her reaction to reduce the damage by 1d8 + 3.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","templateId":"2991","blockId":"1582459","world":"e7d38399-e368-4547-a19e-e0139b7ad696","folder":"41567","isShared":"on"}