{"name":"Sense Motive","type":"Concentrate, Secret","slot":"Action","requirements":"","trigger":"","action":"1 Action","description":"You try to tell whether a creature\u2019s behavior is abnormal. Choose one creature and assess it for odd body language, signs of nervousness, and other indicators that it might be trying to deceive someone. The GM attempts a single secret Perception check for you and compares the result to the Deception DC of the creature, the DC of a spell affecting the creature\u2019s mental state, or another appropriate DC determined by the GM. You typically can\u2019t try to Sense the Motive of the same creature again until the situation changes significantly.","specific_applications":"","performance":"[ul]\r\n- [b]Critical Success[\/b] You determine the creature\u2019s true intentions and get a solid idea of any mental magic affecting it.\r\n- [b]Success[\/b] You can tell whether the creature is behaving normally, but you don\u2019t know its exact intentions or what magic might be affecting it.\r\n- [b]Failure[\/b] You detect what a deceptive creature wants you to believe. If they\u2019re not being deceptive, you believe they\u2019re behaving normally.\r\n- [b]Critical Failure[\/b] You get a false sense of the creature\u2019s intentions.\r\n[\/ul]","tags":"","templateId":"2025","blockId":"1581924","world":"0c099b36-60f1-4fa1-ae29-2ba000c30b7f","folder":"null","isShared":"on"}