{"name":"Yellow Musk Thrall","level":"-1","rarity":"","alignment":"N","size":"medium","traits":"mindless, plant","type":"creature","imageid":"6878591","about":"A creature transformed by a yellow musk creeper's tendrils boring into its brain becomes a yellow musk thrall if it's Small or Medium, or a yellow musk brute if Large (a Small creature becomes a Small thrall rather than a Medium one). The transformation takes 1 hour. A yellow musk thrall takes only the most rudimentary of actions: bringing the yellow musk creeper water and new creatures to infest. After a few days (or if the creeper dies), the thrall wanders off into the wilderness and falls dead within 24 hours. The body of a deceased thrall sprouts a new yellow musk creeper within hours of its death, becoming a fully grown plant within 24 hours.\r\n\r\n[b]Recall Knowledge - Plant (Nature):[\/b] DC 13[br]\r\n[b]Unspecific Lore:[\/b] DC 11[br]\r\n[b]Specific Lore:[\/b] DC 8","perception":"+0; [tooltip:The monster can see in dim light as though it were bright light, so it ignores the concealed condition due to dim light.]low-light vision[\/tooltip]","languages":"","skills":"Athletics +5","str_mod":"+3","dex_mod":"-2","con_mod":"+2","int_mod":"-5","wis_mod":"+0","cha_mod":"-2","items":"","ac":"14","st_fort":"+6","st_ref":"+0","st_will":"+2","st_notes":"","hp":"12","immunities":"mental","weaknesses":"fire 5","resistances":"","speed":"25 feet","melee":"[b]Fist[\/b] [pf:1a] [+2\/-3] [roll:1d4+3] bludgeoning plus [url:https:\/\/2e.aonprd.com\/MonsterAbilities.aspx?ID=45]Grab[\/url] and pollen touch","ranged":"","abilities":"[b]Entangling Tendrils[\/b] (aura) 5 feet. Grasping tendrils extend out from the thrall. When the thrall ends its movement next to a creature, or a creature ends its turn next to the thrall, that creature must succeed at a DC 14 Reflex save or be [tooltip:You're held in place by another creature, giving you the off-guard and immobilized conditions. If you attempt a manipulate action while grabbed, you must succeed at a DC 5 flat check or it is lost; roll the check after spending the action, but before any effects are applied.]grabbed[\/tooltip] by the tendrils.[br][br]\r\n[b]Limb Extension[\/b] [pf:fa] [b]Trigger[\/b] The yellow musk thrall is reduced to 4 HP or fewer; [b]Effect[\/b] Creeper tendrils tear through the thrall's limbs, causing its forearms to tear loose. The thrall's melee reach increases by 5 feet.[br][br]\r\n[b]Pollen Touch[\/b] When the thrall strikes a creature, that creature is exposed to yellow musk creeper pollen, as [url:https:\/\/2e.aonprd.com\/Monsters.aspx?ID=867]Spray Pollen[\/url] (DC 14). The creature is [tooltip:You're compelled to focus your attention on something, distracting you from whatever else is going on around you. You take a \u20132 status penalty to Perception and skill checks, and you can't use concentrate actions unless they (or their intended consequences) are related to the subject of your fascination, as determined by the GM. For instance, you might be able to Seek and Recall Knowledge about the subject, but you likely couldn't cast a spell targeting a different creature. This condition ends if a creature uses hostile actions against you or any of your allies.]fascinated[\/tooltip] by the yellow musk creeper that spawned the thrall, not by the thrall itself.","spells":"","rituals":"","description":"","jsondata":"","tags":"creature, mindless, plant","isShared":"on","templateId":"5003","blockId":"1570354","world":"3109bd40-5042-46df-a9f9-d5fb8a2b4295","folder":"38076"}