{"name":"Orq Magus","challenge_rating":"2","xp":"450","types":"Humanoid(Orq)","pb":"+2","size":"Medium","sizer":"NONE","languages":"Celestial, Common, and Orquillan","alignment":"","description":"Items: Handaxe, Scroll of Enlarge\/Reduce or Scroll of [blocklink:1076663]\r\n","suggested_environments":"","armor_class":"11 cloth","hit_points":"30 [roll:4d8+12]","strength":"14","dexterity":"12","constitution":"16","intelligence":"10","wisdom":"16","charisma":"12","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 13","skills":"Intimidation +3, Nature +2","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"cold, fire, lightning, poison","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Relentless Endurance.[\/b] When reduced to 0 hit points, they drops to 1 hit point instead (but can't do this again until they finish a long rest).\r\n[br][b]Blood Rush.[\/b] When the orq kills an enemy that can bleed, it gains 3 temp HP (but can't do this again until they finish a long rest).\r\n[br][b]Death Throes.[\/b] When the Orq Magus is reduced to 0 HP, its flesh immediately shrivel away and its bones explode. Each creature within 10 feet of it must succeed on a DC 10 Dexterity saving throw or take 9 [roll:2d8] force damage.","actions":"[b]Handaxe.[\/b] [i]Melee Weapon Attack:[\/i] +4 to hit, reach 5 ft., one target. Hit: 5 [roll:1d6+2] slashing damage. Siege Weapon\r\n[br][b]Handaxe.[\/b] [i]Ranged Weapon Attack:[\/i] +4 to hit, range 30\/40 ft., one target. Hit: 5 [roll:1d6+2] slashing damage. Siege Weapon\r\n[br][b]Necrotic Ray.[\/b] [i]Ranged Spell Attack:[\/i] +5 to hit, range 60 ft., one target. Hit: 11 [roll:2d10] necrotic damage.\r\n[br]Spellcasting. The Orq Magus casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 13):\r\n[br]1\/day each: enlarge\/reduce, invisibility, stinking cloud, [blocklink:1076663], [blocklink:798356]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"Deem Leem's bag o' Stuff","tags":"0.4, humanoid","isShared":"on","templateId":"2991","blockId":"1543440","world":"d0a13b5e-ced8-4467-b78c-a22cd754684d","folder":"4fdcfec2-c299-4694-b2ce-f558321a7b03"}