{"name":"Necromancer","challenge_rating":"9","xp":"5000","types":"Humanoid","pb":"+4","size":"Small","sizer":"Medium","languages":"Common, & any three languages","alignment":"Any Alignment","description":"","suggested_environments":"Any Climate; Any Terrain","armor_class":"15 ([i]Mage Armor[\/i])","hit_points":"66 (12d8 + 12) [roll:12d8+12]","strength":"9","dexterity":"14","constitution":"12","intelligence":"17","wisdom":"12","charisma":"11","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 11","skills":"Arcana +7, History +7","saving_throws":"Intelligence +7, Wisdom +5","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"[p][b][i]Spellcasting[\/i][\/b]. The necromancer is a 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The necromancer has the following wizard spells prepared: [\/p]\r\n- Cantrips (at will): [i]Chill Touch[\/i], [i]Dancing Lights[\/i], [i]Mage Hand[\/i], [i]Mending[\/i]\r\n- 1st level (4 slots): [i]False Life[\/i]*, [i]Mage Armor[\/i], [i]Ray of Sickness[\/i]*\r\n- 2nd level (3 slots): [i]Blindness\/Deafness[\/i]*, [i]Ray of Enfeeblement[\/i]*, [i]Web[\/i]\r\n- 3rd level (3 slots): [i]Animate Dead[\/i]*, [i]Bestow Curse[\/i]*, [i]Vampiric Touch[\/i]*\r\n- 4th level (3 slots): [i]Blight[\/i]*, [i]Dimension Door[\/i], [i]Stoneskin[\/i]\r\n- 5th level (2 slots): [i]Bigby's Hand[\/i], [i]Cloudkill[\/i]\r\n- 6th level (1 slot): [i]Circle of Death[\/i]*\r\n[p]*[i]Necromancy spell of 1st level or higher [\/i][\/p]","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Grim Harvest (1\/Turn)[\/i][\/b]. When necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, the necromancer regains hit points equal to twice the spell's level, or three times if it is a necromancy spell. [\/p]","actions":"[p][b][i]Withering Touch[\/i][\/b]. [i]Melee Spell Attack[\/i]: +7 to hit, reach 5 ft., one creature. [i]Hit[\/i]: 5 (2d4) necrotic damage. [\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6486691","source":"[i]Volo's Guide to Monsters[\/i] (5e)","tags":"necromancer, mage, wizard, npc, non, player, character, humanoid","isShared":"on","templateId":"2991","blockId":"1534516","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26262"}