{"name":"The Cruel","challenge_rating":"26","xp":"90000","types":"Huge Fiend (Demon)","pb":"+8","size":"Huge","sizer":"NONE","languages":"All, telepathy 120 ft.","alignment":"Chaotic Evil","description":"Demogorgon is the embodiment of chaos, madness, and destruction. Wielding two heads and a hunger for blood. Upon saying \"The Cruel\", a black haze fills the room and from the haze the demon emerges.","suggested_environments":"","armor_class":"22","hit_points":"464","strength":"29","dexterity":"14","constitution":"26","intelligence":"20","wisdom":"17","charisma":"25","base_movement_units":"ft","base_movement_in_ft":"50","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"50","climb_movement_in_ft":"","senses":"truesight 120 ft., passive Perception 29","skills":"[b]Legendary Resistance (3\/Day).[\/b] If Demogorgon fails a saving throw, he can choose to succeed instead.\r\n\r\n[b]Magic Resistance.[\/b] Demogorgon has advantage on saving throws against spells and other magical effects.\r\n\r\n[b]Two Heads.[\/b] Demogorgon has advantage on saving throws against being blinded, deafened, stunned, or knocked unconscious.","saving_throws":"Dex +10, Con +16, Wis +11, Cha +15","damage_vulnerabilities":"","damage_resistances":"cold, fire, lightning","damage_immunities":"poison; bludgeoning, piercing, and slashing that is nonmagical","condition_immunities":"charmed, exhaustion, frightened, poisoned","spellcasting":"[b]Spellcasting[\/b]. Demogorgon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 23):\r\n\r\n[b]At will:[\/b] detect magic, major image\r\n\r\n[b]3\/day each:[\/b] dispel magic, fear, telekinesis\r\n\r\n[b]1\/day each: [\/b]feeblemind, project image","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b][i][u]When casting this spell you get these modifiers at the spell level you cast it.[\/u][\/i][\/b]\r\n\r\n[b]Level 3: [\/b]The demon spawns with 1\/8 of it's health\r\n\r\n[b]Level 4:[\/b] The demon spawns with 1\/6 of it's health.\r\n\r\n[b]Level 5: [\/b]The demon spawns with 1\/4 of it's health.\r\n\r\n[b]Level 6:[\/b] The demon spawns with 1\/2 of it's health.\r\n\r\n[b]Level 7:[\/b] The demon spawns with full health.","actions":"[b]Multiattack.[\/b] Demogorgon makes two Tentacle attacks. He can replace one attack with a use of Gaze.\r\n\r\n[b]Tentacle.[\/b] Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 28 (3d12 + 9) force damage. If the target is a creature, it must succeed on a DC 23 Constitution saving throw, or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.\r\n\r\n[b]Gaze.[\/b] Demogorgon turns his magical gaze toward one creature he can see within 120 feet of him. The target must succeed on a DC 23 Wisdom saving throw or suffer one of the following effects (choose one or roll a d6):\r\n\r\n[b]1-2:[\/b] Beguiling Gaze. The target is stunned until the start of Demogorgon's next turn or until Demogorgon is no longer within line of sight.\r\n\r\n[b]3-4:[\/b] Confusing Gaze. The target suffers the effect of the confusion spell without making a saving throw. The effect lasts until the start of Demogorgon's next turn. Demogorgon doesn't need to concentrate on the spell.\r\n\r\n[b]5-6:[\/b] Hypnotic Gaze. The target is charmed by Demogorgon until the start of Demogorgon's next turn. Demogorgon chooses how the charmed target uses its action, reaction, and movement.","bonus_actions":"[b]Feast:[\/b] Consume a nearby dead body. Gains 3d10 of health.","reactions":"","legendary_actions":"Demogorgon can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Demogorgon regains spent legendary actions at the start of his turn.\r\n\r\n[b]Gaze.[\/b] Demogorgon uses Gaze and must use either Beguiling Gaze or Confusing Gaze.\r\n\r\n[b]Tail.[\/b] Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage plus 11 (2d10) necrotic damage.\r\n\r\n[b]Cast a Spell (Costs 2 Actions)[\/b]. Demogorgon uses Spellcasting.","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"5752955","source":"","tags":"","templateId":"2991","blockId":"1438709","world":"43301a07-42c0-4341-a3fb-03b0f19a9bbb","folder":"29429","isShared":"on"}