{"name":"Oblex Spawn","challenge_rating":"1\/4","xp":"50","types":"Ooze","pb":"+2","size":"Tiny","sizer":"NONE","languages":"-","alignment":"Lawful Evil","description":"","suggested_environments":"Swamp, Underdark, Urban","armor_class":"13","hit_points":"18 (4d4 + 8)","strength":"8","dexterity":"16","constitution":"15","intelligence":"14","wisdom":"11","charisma":"10","base_movement_units":"","base_movement_in_ft":"20","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Blindsight 60' (blind beyond this distance), Passive Perception 12","skills":"","saving_throws":"Intelligence +4, Charisma +2","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"Blinded, Charmed, Deafened, Exhaustion, Prone","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Amorphous[\/i][\/b]. The oblex can move through a space as narrow as 1 inch wide without squeezing.[\/p]\r\n[p][b][i]Aversion to Fire[\/i][\/b]. If the oblex takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.[\/p]\r\n[p][b][i]Unusual Nature[\/i][\/b]. The oblex doesn't require sleep.[\/p]","actions":"[p][b][i]Pseudopod[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +5 to hit, reach 5 ft., one target. [i]Hit[\/i]: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) psychic damage.[\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"5721144","source":"[i]Mordenkainen's Tome of Foes[\/i] (5e)","tags":"ooze, oblex, spawn, impersonator","isShared":"on","templateId":"2991","blockId":"1433813","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"29101"}