{"name":"Vigilant Rest","source":"PFRPG Ultimate Wilderness","short_description":"Cause a sleeping creature to retain some perception of its surroundings.","school":"Abjuration","subschool":"","descriptor":"V, S, M (a handful of crushed glass)","casting_time":"1 standard action","range":"touch","duration":"8 hours","area":"","effect":"","targets":"one living creature touched","domain":"","deity":"","bloodline":"","patron":"","description":"While the target of this spell is asleep, she retains some of her normal powers of perception. While she tunes out harmless sounds such as the crackling of the campfire, crickets, or light breezes, she does not take the normal +10 modifier to the DC of Perception checks she attempts while asleep.\r\n\r\nIf the target detects a threat or unexplained noise while sleeping, she can wake immediately and stand up from her sleeping position as a free action.\r\n\r\nIf the target is roused but returns to sleep during the spell\u2019s duration, she falls asleep immediately and does not count as having her sleep interrupted, even if she engaged in combat while she was awake.","augemented":"","mythic":"","tags":"antipaladin 3, bard 4, medium 3, mesmerist 4, occultist 3, paladin 3, psychic 4, ranger 3, shaman 4, spiritualist 4, witch 4","isShared":"1","templateId":"1190","blockId":"142004"}