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Baron\r\nFey Obedience","special_abilities":"[b]Challenge (Ex): [\/b]Once per day, a cavalier can challenge a foe to combat. As a swift action, the cavalier chooses one target within sight to challenge. The cavalier\u2019s melee attacks deal extra damage whenever the attacks are made against the target of his challenge. This extra damage is equal to the cavalier\u2019s level. The cavalier can use this ability once per day at 1st level, plus one additional time per day for every three levels beyond 1st, to a maximum of seven times per day at 19th level.\r\n\r\n\r\nChallenging a foe requires much of the cavalier\u2019s concentration. The cavalier takes a \u20132 penalty to his Armor Class, except against attacks made by the target of his challenge.\r\n\r\n[b]The challenge remains in effect until the target is dead or unconscious or until the combat ends. Each cavalier\u2019s challenge also includes another effect which is listed in the section describing the cavalier\u2019s order.[\/b]\r\n\r\n[b]Order of the Dragons[\/b]\r\nCavaliers belonging to the order of the dragon dedicate themselves to a group of like-minded individuals, be it a mercenary company or a small band of adventurers. These cavaliers believe in loyalty and friendship, and are willing to lay down their lives to protect their allies.\r\n\r\n[b]Edicts:[\/b] The cavalier must remain loyal to his allies and must always work to further the aims of the group. He must protect his allies from harm and defend their honor when called into doubt.\r\n\r\nChallenge: Whenever an order of the dragon cavalier issues a challenge, his allies receive a +1 circumstance bonus on melee attack rolls against the target of his challenge whenever he is threatening the target. This bonus increases by +1 for every four levels the cavalier possesses.\r\n\r\n[b]Skills[\/b]: An order of the dragon cavalier adds Perception (Wis) and Survival (Wis) to his list of class skills. In addition, whenever an order of the dragon cavalier uses Survival to provide food and water for his allies or to protect his allies from harsh weather, he receives a bonus on the check equal to 1\/2 his cavalier level (minimum +1).\r\n\r\n[b]Order Abilities:[\/b] A cavalier that belongs to the order of the dragon gains the following abilities as he increases in level.\r\n\r\n[b]Aid Allies (Ex):[\/b] At 2nd level, whenever an order of the dragon cavalier uses the aid another action to assist one of his allies, the ally receives a +3 bonus to his Armor Class, attack roll, saving throw, or skill check. At 8th level, and every six levels thereafter, this bonus increases by an additional +1.\r\n\r\n[b]Strategy (Ex):[\/b] At 8th level, the cavalier can spend a standard action to grant one of a number of bonuses to all allies within 30 feet (including himself). The allies must be able to see or hear the cavalier to receive this bonus. The cavalier can grant a +2 dodge bonus to AC for 1 round, a +2 morale bonus on all attack rolls for 1 round, or the ability to move up to their speed as an immediate action once. The cavalier can grant a different bonus to each ally within range, but allies can only benefit from this ability once per combat.\r\n\r\n[b]Act as One (Ex):[\/b] At 15th level, the cavalier can spend a standard action to move up to his speed and make a melee attack. All allies within 30 feet can also move up to their speed and make a melee attack as an immediate action. This movement and attack can be made as a charge if the movement qualifies. All attacks are made at a +2 bonus (this stacks with the bonus from a charge) and all participants receive a +2 dodge bonus to their AC for 1 round. A cavalier can use this ability once per combat.","traits":"","languages":"Draconic\r\nFey","arms_and_equipment_txt":"[block:1415010]","class_features_txt":"[block:1376280]\r\n[block:1418068]","creatures_and_mounts_txt":"","possessions_and_property_txt":"","retinue_txt":"[block:1376914]","general_notes_1_label":"","general_notes_1":"","general_notes_2_label":"","general_notes_2":"","arms_and_equipment":"[block:1415010]","class_features":"[block:1376280]","creatures_and_mounts":"","possessions_and_property":"","retinue":"[block:1376914]","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","health_current":"42","health_temp_current":"0","health_temp_total":"0","strength_temporary_adjustment":"0","dexterity_temporary_adjustment":"0","constitution_temporary_adjustment":"0","intelligence_temporary_adjustment":"0","wisdom_temporary_adjustment":"0","charisma_temporary_adjustment":"0","quick_notes":"463Gold left\r\nBag of Holding 1\r\nOrnate Lance Silent Scream +1 Lance with 1d6 sonic damage + 1d 6 magic piercing\r\nKey\r\n<span class=\"line-spacer d-block\">\u00a0<\/span>\r\n8 hp and 10 hp for my squires","spellslot_available_0":"0","spellslot_available_1":"0","spellslot_available_2":"0","spellslot_available_3":"0","spellslot_available_4":"0","spellslot_available_5":"0","spellslot_available_6":"0","spellslot_available_7":"0","spellslot_available_8":"0","spellslot_available_9":"0","tags":"","isShared":"on","templateId":"947","blockId":"1376231","world":""}