{"name":"Mass Daze","source":"Pathfinder Core;Pathfinder Roleplaying Game: Ultimate Magic","short_description":"","school":"enchantment (compulsion) (mind-affecting)","subschool":"","descriptor":"","level":" bard 4, inquisitor 4, psychic 3, sorcerer\/wizard 4, summoner\/unchained summoner 4, witch 4","saving_throw":"","spell_resistance":"","casting_time":"","range":"medium (100 ft. + 10 ft.\/level)","duration":"","area":"","effect":"","targets":"one or more humanoid creatures, no two of which may be more than 30 ft. apart","domain":"","deity":"","bloodline":"","patron":"","components":"V, S","description":"This spell functions as daze, except as noted above.\r\n\r\nThis spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.\r\n\r\nDazed Condition: The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.\r\n","augemented":"","mythic":"","tags":"","isShared":"on","templateId":"1190","blockId":"1360223","world":"8dfe9ae8-1277-400b-996b-25939603dbb2","folder":""}