{"name":"Human Zombie","cr":"1\/2","class":"Commoner","alignment":"NE","size":"M","type":"Undead","subtype":"Human","initiative":"+0","senses":"darkvision 60 ft.; Perception [roll:1d20|+0] ","short_description":"This walking corpse wears only a few soiled rags, its flesh rotting off its bones as it stumbles forward, arms outstretched.","ac":"12, touch 10, flat-footed 12 (+2 natural)","hp":"12","hd":"2d8+3","hit_points_modifier":"","fortitude":"+0","reflex":"+0","will":"+3","save_modifiers":"","defensive_abilities":"","immunities":"all mind-affecting effects,  bleed, death effects, disease, paralysis, poison, sleep effects, and stunning","weaknesses":"","aura":"","dr":"5\/slashing","sr":"","speed":"30ft","space":"5 ft","reach":"5ft","melee":"slam [roll:1d20+4|+4] [roll:1d6+4|Damage +4]","ranged":"","special_attacks":"","spelllike_abilities":"","ability_scores":"Str 17, Dex 10, Con \u2014, Int \u2014, Wis 10, Cha 10","base_attack":"5ft","cmb":"[roll:1d20+4|+4]","cmd":"14","feats":"Toughness","skills":"","racial_modifiers":"","languages":"","sq":"staggered: Zombies have poor reflexes and can only perform a single move action or standard action each round (it has the staggered condition.) A zombie can move up to its speed and attack in the same round as a charge action.","image":"","environment":"","organization":"","treasure":"","physical_description":"","description":"","tags":"SRD, Pathfinder, Undead, Creature, CR 1\/2","templateId":"1198","blockId":"135142","isShared":"1"}