{"name":"Hex Vulnerability ","source":"PFRPG ACG","short_description":"","school":"Necromancy","subschool":"","descriptor":"","level":"1","saving_throw":"WILL","spell_resistance":"Yes","casting_time":"1 standard action","range":"close (25 ft. +5 ft.\/2 levels)","duration":"1 round\/level","area":"","effect":"","targets":"","domain":"","deity":"","bloodline":"","patron":"","components":"V, S, M (a drop of your blood)","description":"The targeted creature becomes susceptible to a repeat use of your harmful hexes, even if you could not otherwise target that creature with a particular hex for a certain time period. For example, normally after you target a creature with a charm hex, you cannot target it again for 1 day. But after casting this spell on a creature, you could try the charm hex repeatedly as long as the spell persists. The end of this spell has no effect on any active or ongoing hex on a creature. For example, if the creature failed its save against a second use of your charm hex, it remains charmed for the normal duration, even if the spell expires before the hex does.\r\n\r\nEach subsequent casting of this spell on a target within a 24-hour period gives the target a +4 bonus on its save against the spell and imposes a \u20134 penalty on your caster level check to overcome the target\u2019s spell resistance with this spell.","augemented":"","mythic":"","tags":"witch 1, shaman 1","isShared":"on","templateId":"1190","blockId":"1290164","world":""}