{"name":"Sunburst","level":"8-level","school":"Evocation","classes":"Druid, Sorcerer, Wizard","castingtime":"1 action","range":"150ft","duration":"Instantaneous","components":"V, S, M","materials":"Fire and a piece of sunstone","description":"Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes [roll:12d6] radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.\r\n\r\n[br]A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.\r\n\r\n[br]This spell dispels any darkness in its area that was created by a spell.","higherlevels":"","source":"","tabledata":"","tags":"Spell,Druid,Sorcerer,Wizard,8th Level ","templateId":"19","blockId":"128053","isShared":"1"}